|
|
@ -85,10 +85,6 @@ public enum LootManager { |
|
|
|
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) |
|
|
|
if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet)) |
|
|
|
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); |
|
|
|
RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); |
|
|
|
|
|
|
|
|
|
|
|
//check for special gifts 1/100 to drop present
|
|
|
|
|
|
|
|
if(ThreadLocalRandom.current().nextInt(1,101) == 50) |
|
|
|
|
|
|
|
DropPresent(mob); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
|
|
|
//lastly, check mobs inventory for godly or disc runes to send a server announcement
|
|
|
|
for (Item it : mob.getInventory()) { |
|
|
|
for (Item it : mob.getInventory()) { |
|
|
|
|
|
|
|
|
|
|
@ -121,6 +117,11 @@ public enum LootManager { |
|
|
|
mob.getCharItemManager().addItemToInventory(toAdd); |
|
|
|
mob.getCharItemManager().addItemToInventory(toAdd); |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//check for special gifts 1/100 to drop present
|
|
|
|
|
|
|
|
if(ThreadLocalRandom.current().nextInt(1,25) == 15) |
|
|
|
|
|
|
|
DropPresent(mob); |
|
|
|
|
|
|
|
|
|
|
|
// Iterate all entries in this bootySet and process accordingly
|
|
|
|
// Iterate all entries in this bootySet and process accordingly
|
|
|
|
for (BootySetEntry bse : entries) { |
|
|
|
for (BootySetEntry bse : entries) { |
|
|
|
switch (bse.bootyType) { |
|
|
|
switch (bse.bootyType) { |
|
|
|