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@ -68,16 +68,13 @@ public enum LootManager { |
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public static void GenerateMobLoot(Mob mob) { |
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public static void GenerateMobLoot(Mob mob) { |
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//determine if mob is in hotzone
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boolean inHotzone = ZoneManager.inHotZone(mob.getLoc()); |
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//iterate the booty sets
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//iterate the booty sets
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true) |
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if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true) |
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RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); |
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RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob); |
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true) |
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if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true) |
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RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); |
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RunBootySet(_bootySetMap.get(mob.bootySet), mob); |
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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//lastly, check mobs inventory for godly or disc runes to send a server announcement
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for (Item it : mob.getInventory()) { |
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for (Item it : mob.getInventory()) { |
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@ -95,38 +92,33 @@ public enum LootManager { |
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} |
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} |
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { |
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private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) { |
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boolean hotzoneWasRan = false; |
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float dropRate = NORMAL_DROP_RATE; |
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float dropRate = 1.0f; |
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// Iterate all entries in this bootySet and process accordingly
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// Iterate all entries in this bootySet and process accordingly
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if (mob.level >= 30) { |
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if(ThreadLocalRandom.current().nextInt(1, 20000) < mob.level) { |
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ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(1, 100 + 1)); |
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if (tableRow != null) { |
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int itemUUID = tableRow.cacheID; |
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if (itemUUID != 0) { |
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MobLoot glassItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); |
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} |
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} |
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} |
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} |
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for (BootySetEntry bse : entries) { |
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for (BootySetEntry bse : entries) { |
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switch (bse.bootyType) { |
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switch (bse.bootyType) { |
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case "GOLD": |
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case "GOLD": |
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GenerateGoldDrop(mob, bse, inHotzone); |
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GenerateGoldDrop(mob, bse); |
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break; |
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break; |
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case "LOOT": |
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case "LOOT": |
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if (mob.getSafeZone() == false) |
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dropRate = LootManager.NORMAL_DROP_RATE; |
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if (inHotzone == true) |
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dropRate = LootManager.HOTZONE_DROP_RATE; |
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) |
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GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
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GenerateLootDrop(mob, bse.genTable); //generate normal loot drop
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// Generate hotzone loot if in hotzone
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// Only one bite at the hotzone apple per bootyset.
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if (inHotzone == true && hotzoneWasRan == false) |
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if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) { |
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GenerateLootDrop(mob, bse.genTable + 1, true); //generate loot drop from hotzone table
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hotzoneWasRan = true; |
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} |
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break; |
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break; |
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case "ITEM": |
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case "ITEM": |
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GenerateInventoryDrop(mob, bse); |
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GenerateInventoryDrop(mob, bse); |
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@ -135,7 +127,7 @@ public enum LootManager { |
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} |
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} |
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} |
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} |
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { |
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public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) { |
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if (mob == null || _genTables.containsKey(genTableID) == false) |
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if (mob == null || _genTables.containsKey(genTableID) == false) |
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return null; |
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return null; |
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@ -160,7 +152,7 @@ public enum LootManager { |
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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if(mob.getObjectType().ordinal() == 52) { //52 = player character
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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} else{ |
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itemTableRoll = TableRoll(mob.level, inHotzone); |
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itemTableRoll = TableRoll(mob.level); |
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} |
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} |
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); |
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ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); |
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if (tableRow == null) |
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if (tableRow == null) |
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@ -182,7 +174,7 @@ public enum LootManager { |
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if(selectedRow.pModTable != 0){ |
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if(selectedRow.pModTable != 0){ |
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try { |
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try { |
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); |
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outItem = GeneratePrefix(mob, outItem, genTableID, genRoll); |
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outItem.setIsID(false); |
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outItem.setIsID(false); |
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} catch (Exception e) { |
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} catch (Exception e) { |
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); |
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Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); |
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@ -190,7 +182,7 @@ public enum LootManager { |
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} |
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} |
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if(selectedRow.sModTable != 0){ |
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if(selectedRow.sModTable != 0){ |
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try { |
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try { |
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); |
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outItem = GenerateSuffix(mob, outItem, genTableID, genRoll); |
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outItem.setIsID(false); |
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outItem.setIsID(false); |
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} catch (Exception e) { |
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} catch (Exception e) { |
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); |
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); |
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@ -199,7 +191,7 @@ public enum LootManager { |
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return outItem; |
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return outItem; |
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} |
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} |
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) { |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); |
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@ -216,7 +208,7 @@ public enum LootManager { |
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if(mob.getObjectType().ordinal() == 52) { |
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if(mob.getObjectType().ordinal() == 52) { |
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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} else{ |
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prefixTableRoll = TableRoll(mob.level, inHotzone); |
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prefixTableRoll = TableRoll(mob.level); |
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} |
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} |
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); |
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ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); |
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@ -231,7 +223,7 @@ public enum LootManager { |
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return inItem; |
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return inItem; |
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} |
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} |
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { |
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private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) { |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); |
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GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); |
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@ -248,7 +240,7 @@ public enum LootManager { |
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if(mob.getObjectType().ordinal() == 52) { |
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if(mob.getObjectType().ordinal() == 52) { |
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); |
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} else{ |
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} else{ |
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suffixTableRoll = TableRoll(mob.level, inHotzone); |
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suffixTableRoll = TableRoll(mob.level); |
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} |
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} |
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); |
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ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); |
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@ -263,7 +255,7 @@ public enum LootManager { |
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return inItem; |
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return inItem; |
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} |
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} |
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public static int TableRoll(int mobLevel, Boolean inHotzone) { |
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public static int TableRoll(int mobLevel) { |
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if (mobLevel > 65) |
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if (mobLevel > 65) |
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mobLevel = 65; |
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mobLevel = 65; |
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@ -278,15 +270,12 @@ public enum LootManager { |
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if (min < 70) |
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if (min < 70) |
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min = 70; |
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min = 70; |
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if (inHotzone) |
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min += mobLevel; |
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1); |
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int roll = ThreadLocalRandom.current().nextInt(min, max + 1); |
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return roll; |
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return roll; |
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} |
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} |
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { |
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public static void GenerateGoldDrop(Mob mob, BootySetEntry bse) { |
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); |
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int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); |
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@ -301,10 +290,7 @@ public enum LootManager { |
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int low = bse.lowGold; |
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int low = bse.lowGold; |
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int gold = ThreadLocalRandom.current().nextInt(low, high + 1); |
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int gold = ThreadLocalRandom.current().nextInt(low, high + 1); |
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if (inHotzone == true) |
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gold = (int) (gold * NORMAL_GOLD_RATE); |
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gold = (int) (gold * HOTZONE_GOLD_RATE); |
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else |
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gold = (int) (gold * NORMAL_GOLD_RATE); |
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if (gold > 0) { |
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if (gold > 0) { |
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MobLoot goldAmount = new MobLoot(mob, gold); |
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MobLoot goldAmount = new MobLoot(mob, gold); |
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@ -313,11 +299,11 @@ public enum LootManager { |
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} |
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} |
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public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { |
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public static void GenerateLootDrop(Mob mob, int tableID) { |
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try { |
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try { |
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MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); |
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MobLoot toAdd = getGenTableItem(tableID, mob); |
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if (toAdd != null) |
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if (toAdd != null) |
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mob.getCharItemManager().addItemToInventory(toAdd); |
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mob.getCharItemManager().addItemToInventory(toAdd); |
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