mob aggro issue

This commit is contained in:
2024-04-18 21:25:27 -05:00
parent 2c0899982c
commit c197a385c5
+11
View File
@@ -658,6 +658,17 @@ public class MobAI {
//no players loaded, no need to proceed
if (mob.playerAgroMap.isEmpty()) {
//attempt to reload agro map
HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER);
if(players.size() > 0){
for(AbstractWorldObject player : players){
if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) {
PlayerCharacter pc = (PlayerCharacter) player;
mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f);
}
}
}
if(mob.getCombatTarget() != null)
mob.setCombatTarget(null);
return;