Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
+8 -8
View File
@@ -9,7 +9,7 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.mbEnums;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
@@ -27,7 +27,7 @@ public class GotoObj extends AbstractDevCmd {
int uuid;
Vector3fImmutable targetLoc = Vector3fImmutable.ZERO;
Enum.DbObjectType objectType;
mbEnums.DbObjectType objectType;
try {
uuid = Integer.parseInt(words[0]);
@@ -41,37 +41,37 @@ public class GotoObj extends AbstractDevCmd {
switch (objectType) {
case NPC:
NPC npc = (NPC) DbManager.getFromCache(Enum.GameObjectType.NPC, uuid);
NPC npc = (NPC) DbManager.getFromCache(mbEnums.GameObjectType.NPC, uuid);
if (npc != null)
targetLoc = npc.getLoc();
break;
case MOB:
Mob mob = (Mob) DbManager.getFromCache(Enum.GameObjectType.Mob, uuid);
Mob mob = (Mob) DbManager.getFromCache(mbEnums.GameObjectType.Mob, uuid);
if (mob != null)
targetLoc = mob.getLoc();
break;
case CHARACTER:
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, uuid);
PlayerCharacter playerCharacter = (PlayerCharacter) DbManager.getFromCache(mbEnums.GameObjectType.PlayerCharacter, uuid);
if (playerCharacter != null)
targetLoc = playerCharacter.getLoc();
break;
case BUILDING:
Building building = (Building) DbManager.getFromCache(Enum.GameObjectType.Building, uuid);
Building building = (Building) DbManager.getFromCache(mbEnums.GameObjectType.Building, uuid);
if (building != null)
targetLoc = building.getLoc();
break;
case ZONE:
Zone zone = (Zone) DbManager.getFromCache(Enum.GameObjectType.Zone, uuid);
Zone zone = (Zone) DbManager.getFromCache(mbEnums.GameObjectType.Zone, uuid);
if (zone != null)
targetLoc = zone.getLoc();
break;
case CITY:
City city = (City) DbManager.getFromCache(Enum.GameObjectType.City, uuid);
City city = (City) DbManager.getFromCache(mbEnums.GameObjectType.City, uuid);
if (city != null)
targetLoc = city.getLoc();