Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.Enum.GuildState;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.mbEnums.GuildState;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AbandonAssetMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -38,7 +38,7 @@ public class AbandonAssetMsgHandler extends AbstractClientMsgHandler {
if (targetBuilding.getBlueprint().getBuildingGroup().equals(BuildingGroup.BULWARK) ||
targetBuilding.getBlueprint().getBuildingGroup().equals(BuildingGroup.SIEGETENT))
targetBuilding.setProtectionState(Enum.ProtectionState.NONE);
targetBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
DbManager.BuildingQueries.CLEAR_CONDEMNED_LIST(targetBuilding.getObjectUUID());
targetBuilding.getCondemned().clear();
@@ -9,14 +9,14 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.GuildHistoryType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -86,7 +86,7 @@ public class AcceptInviteToGuildHandler extends AbstractClientMsgHandler {
player.resetGuildStatuses();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchMessage.sendToAllInRange(player, new GuildInfoMsg(player, guild, 2));
@@ -9,13 +9,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.GuildState;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.GuildState;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -98,7 +98,7 @@ public class AcceptSubInviteHandler extends AbstractClientMsgHandler {
msg.setUnknown02(1);
msg.setResponse("Your guild is now a " + sourceGuild.getGuildState().name() + '.');
dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
ChatManager.chatSystemInfo(sourcePlayer, "Your guild is now a " + sourceGuild.getGuildState().name() + '.');
return true;
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -92,10 +92,10 @@ public class AcceptTradeRequestMsgHandler extends AbstractClientMsgHandler {
UpdateVaultMsg uvmTarget = new UpdateVaultMsg(targetAccount);
dispatch = Dispatch.borrow(source, uvmSource);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
dispatch = Dispatch.borrow(target, uvmTarget);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
source.charItemManager.setVaultOpen(false);
toTradeWith.setVaultOpen(false);
@@ -118,10 +118,10 @@ public class AcceptTradeRequestMsgHandler extends AbstractClientMsgHandler {
toTradeWith.tradeID = msg.getUnknown01();
dispatch = Dispatch.borrow(source, otwm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
dispatch = Dispatch.borrow(target, otwm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
return true;
}
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.ItemType;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.mbEnums;
import engine.mbEnums.ItemType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -66,7 +66,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
anm.setSize(ItemLists.size());
anm.setItemList(ItemLists);
Dispatch dispatch = Dispatch.borrow(player, anm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
if (msg.getUnknown01() == 0) {
@@ -125,7 +125,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
mca1.setAssetName1(building.getName());
mca1.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, mca1);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -95,13 +95,13 @@ public class AddGoldToTradeWindowMsgHandler extends AbstractClientMsgHandler {
source.charItemManager.modifyCommitToTrade();
dispatch = Dispatch.borrow(source, utwm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(source, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(other, utwmOther);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -81,7 +81,7 @@ public class AddItemToTradeWindowMsgHandler extends AbstractClientMsgHandler {
if (!tradingWith.hasRoomTrade(item.template.item_wt)) {
dispatch = Dispatch.borrow(source, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
return false;
}
@@ -93,12 +93,12 @@ public class AddItemToTradeWindowMsgHandler extends AbstractClientMsgHandler {
source.charItemManager.addItemToTrade(item);
dispatch = Dispatch.borrow(other, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
source.charItemManager.modifyCommitToTrade();
dispatch = Dispatch.borrow(other, utwm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
return true;
}
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.AllianceType;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.AllianceType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -40,20 +40,20 @@ public class AllianceChangeMsgHandler extends AbstractClientMsgHandler {
if (!Guild.sameGuild(origin.getPlayerCharacter().getGuild(), fromGuild)) {
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_SAME_GUILD);
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return;
}
if (!GuildStatusController.isInnerCouncil(origin.getPlayerCharacter().getGuildStatus()) && !GuildStatusController.isGuildLeader(origin.getPlayerCharacter().getGuildStatus())) {
msg.setMsgType(AllianceChangeMsg.ERROR_NOT_AUTHORIZED);
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return;
}
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -72,7 +72,7 @@ public class AllianceChangeMsgHandler extends AbstractClientMsgHandler {
return;
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -91,7 +91,7 @@ public class AllianceChangeMsgHandler extends AbstractClientMsgHandler {
return;
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -142,7 +142,7 @@ public class AllianceChangeMsgHandler extends AbstractClientMsgHandler {
}
msg.setMsgType(AllianceChangeMsg.INFO_SUCCESS);
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
@@ -1,8 +1,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -35,7 +35,7 @@ public class AllyEnemyListMsgHandler extends AbstractClientMsgHandler {
if (toGuild == null)
return;
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// UpdateClientAlliancesMsg ucam = new UpdateClientAlliancesMsg();
//
@@ -13,6 +13,7 @@ import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -51,7 +52,7 @@ public class AppointGroupLeaderHandler extends AbstractClientMsgHandler {
AppointGroupLeaderMsg reply = new AppointGroupLeaderMsg();
reply.setResponse(1);
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), reply);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return false;
}
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobScheduler;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -136,7 +136,7 @@ public class ArcLoginNotifyMsgHandler extends AbstractClientMsgHandler {
//Send current hotzone
if (ZoneManager.hotZone != null) {
HotzoneChangeMsg hcm = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
HotzoneChangeMsg hcm = new HotzoneChangeMsg(mbEnums.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
Dispatch dispatch = Dispatch.borrow(player, hcm);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
@@ -1,8 +1,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -51,7 +51,7 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//make sure valid resource
Enum.ResourceType resource = Enum.ResourceType.hashLookup.get(changeProductionMsg.getResourceHash());
mbEnums.ResourceType resource = mbEnums.ResourceType.hashLookup.get(changeProductionMsg.getResourceHash());
if (resource == null)
return true;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -40,7 +40,7 @@ public class ArcMineWindowAvailableTimeHandler extends AbstractClientMsgHandler
if (treeOfLife.getBlueprintUUID() == 0)
return true;
if (treeOfLife.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.TOL)
if (treeOfLife.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.TOL)
return true;
if (playerCharacter == null)
@@ -1,7 +1,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums.GameObjectType;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcSiegeSpireMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -55,7 +55,7 @@ public class ArcViewAssetTransactionsMsgHandler extends AbstractClientMsgHandler
newMsg.configure();
dispatch = Dispatch.borrow(player, newMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -1,12 +1,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.SupportMsgType;
import engine.Enum.TaxType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.SupportMsgType;
import engine.mbEnums.TaxType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -83,20 +83,20 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Failed to add taxes to building.");
return;
}
targetBuilding.setProtectionState(Enum.ProtectionState.PENDING);
targetBuilding.setProtectionState(mbEnums.ProtectionState.PENDING);
} else if (msg.getProfitTax() != 0) {
if (!serverCity.getTOL().addProtectionTax(targetBuilding, origin.getPlayerCharacter(), TaxType.PROFIT, msg.getProfitTax(), msg.getEnforceKOS() == 1 ? true : false)) {
ErrorPopupMsg.sendErrorMsg(origin.getPlayerCharacter(), "Failed to add taxes to building.");
return;
}
targetBuilding.setProtectionState(Enum.ProtectionState.PENDING);
targetBuilding.setProtectionState(mbEnums.ProtectionState.PENDING);
} else
targetBuilding.setProtectionState(Enum.ProtectionState.CONTRACT);
targetBuilding.setProtectionState(mbEnums.ProtectionState.CONTRACT);
outMsg = new ManageNPCMsg(vendor);
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
private static void unprotectAsset(Building targetBuilding, NPC vendor, ClientConnection origin) {
@@ -106,11 +106,11 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
// Early exit if UUID < the last database derived building UUID.
if (targetBuilding.getProtectionState() == Enum.ProtectionState.NPC) {
if (targetBuilding.getProtectionState() == mbEnums.ProtectionState.NPC) {
return;
}
if (targetBuilding.getProtectionState() == engine.Enum.ProtectionState.NONE)
if (targetBuilding.getProtectionState() == mbEnums.ProtectionState.NONE)
return;
if (GuildStatusController.isInnerCouncil(origin.getPlayerCharacter().getGuildStatus()) == false)
@@ -118,7 +118,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
targetBuilding.removeTaxes();
targetBuilding.setProtectionState(engine.Enum.ProtectionState.NONE);
targetBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
}
@@ -160,7 +160,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
SupportMsgType supportType = SupportMsgType.typeLookup.get(msg.getMessageType());
if (supportType == null) {
supportType = Enum.SupportMsgType.NONE;
supportType = mbEnums.SupportMsgType.NONE;
Logger.error("No enumeration for support type" + msg.getMessageType());
}
switch (supportType) {
@@ -179,7 +179,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
outMsg.configure();
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case REMOVETAX:
@@ -202,7 +202,7 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
mca.setAssetName1(targetBuilding.getName());
mca.setUnknown54(1);
dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
case ACCEPTTAX: //AcceptTax
@@ -226,12 +226,12 @@ public class AssetSupportMsgHandler extends AbstractClientMsgHandler {
mca.setUnknown54(1);
dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
dispatch = Dispatch.borrow(player, baseMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -45,9 +45,9 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
return true;
AbstractWorldObject target = null;
Enum.GameObjectType targetType;
mbEnums.GameObjectType targetType;
targetType = Enum.GameObjectType.values()[msg.getTargetType()];
targetType = mbEnums.GameObjectType.values()[msg.getTargetType()];
switch (targetType) {
case Mob:
@@ -9,12 +9,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GuildHistoryType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -115,7 +115,7 @@ public class BanishUnbanishHandler extends AbstractClientMsgHandler {
targetName + " has been banished from " + guild.getName() + '.');
GuildListMsg guildListMsg = new GuildListMsg(guild);
dispatch = Dispatch.borrow(source, guildListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else {
ErrorPopupMsg.sendErrorPopup(source, 103); // You may not banish this char
}
@@ -9,13 +9,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -97,7 +97,7 @@ public class BreakFealtyHandler extends AbstractClientMsgHandler {
SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//Update Map.
@@ -164,7 +164,7 @@ public class BreakFealtyHandler extends AbstractClientMsgHandler {
SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//Update Map.
@@ -9,8 +9,8 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums.DispatchChannel;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ChangeAltitudeMsg;
@@ -9,11 +9,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -76,7 +76,7 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
boolean isMale = true;
boolean updateTarget;
Enum.GuildCharterType t = Enum.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
mbEnums.GuildCharterType t = mbEnums.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (!DbManager.GuildQueries.SET_GUILD_LEADER(targetPlayer.getObjectUUID(), glGuild.getObjectUUID())) {
@@ -120,12 +120,12 @@ public class ChangeGuildLeaderHandler extends AbstractClientMsgHandler {
GuildInfoMsg guildInfoMsg = new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2);
Dispatch dispatch = Dispatch.borrow(sourcePlayer, guildInfoMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
GuildListMsg guildListMsg = new GuildListMsg(sourcePlayer.getGuild());
dispatch = Dispatch.borrow(sourcePlayer, guildListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
if (targetPlayer != null) {
@@ -9,11 +9,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -60,13 +60,13 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
boolean isMale;
if (msg.getPreviousRank() != msg.getNewRank()) {
Enum.GuildCharterType t = Enum.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
mbEnums.GuildCharterType t = mbEnums.GuildCharterType.getGuildTypeFromInt(sourcePlayer.getGuild().getCharter());
if (targetPlayer != null) {
targetPlayer.setGuildTitle(msg.getNewRank());
targetName = targetPlayer.getFirstName();
isMale = targetPlayer.race.getRaceType().getCharacterSex().equals(Enum.CharacterSex.MALE);
isMale = targetPlayer.race.getRaceType().getCharacterSex().equals(mbEnums.CharacterSex.MALE);
} else {
DbManager.GuildQueries.UPDATE_GUILD_RANK_OFFLINE(msg.getPlayerUUID(), msg.getNewRank(), sourcePlayer.getGuild().getObjectUUID());
@@ -150,10 +150,10 @@ public class ChangeRankHandler extends AbstractClientMsgHandler {
if (updateSource) {
Dispatch dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 2));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(sourcePlayer, new GuildListMsg(sourcePlayer.getGuild()));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -1,12 +1,12 @@
package engine.net.client.handlers;
import engine.Enum.BuildingGroup;
import engine.Enum.GuildState;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.ZoneManager;
import engine.mbEnums.BuildingGroup;
import engine.mbEnums.GuildState;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ChatFilterMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.GuildManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -60,7 +60,7 @@ public class CityChoiceMsgHandler extends AbstractClientMsgHandler {
//if repledge, reguild the player but set his building now.
GuildManager.joinGuild(player, cityGuild, city.getObjectUUID(), Enum.GuildHistoryType.JOIN);
GuildManager.joinGuild(player, cityGuild, city.getObjectUUID(), mbEnums.GuildHistoryType.JOIN);
break;
}
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -67,7 +67,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(mbEnums.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
playerCharacter.setTimeStamp("hotzoneupdate", System.currentTimeMillis() - 100);
@@ -9,12 +9,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.db.archive.CityRecord;
import engine.db.archive.DataWarehouse;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClaimAssetMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -81,7 +81,7 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
// Early exit if UUID < the last database derived building UUID.
if (targetBuilding.getProtectionState() == Enum.ProtectionState.NPC) {
if (targetBuilding.getProtectionState() == mbEnums.ProtectionState.NPC) {
return true;
}
@@ -122,7 +122,7 @@ public class ClaimAssetMsgHandler extends AbstractClientMsgHandler {
targetBuilding.getCity().claim(sourcePlayer);
// Push transfer of city to data warehouse
CityRecord cityRecord = CityRecord.borrow(targetBuilding.getCity(), Enum.RecordEventType.TRANSFER);
CityRecord cityRecord = CityRecord.borrow(targetBuilding.getCity(), mbEnums.RecordEventType.TRANSFER);
DataWarehouse.pushToWarehouse(cityRecord);
} else
@@ -9,11 +9,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -115,9 +115,9 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
GuildTreeStatusMsg gtsm = new GuildTreeStatusMsg(building, sourcePlayer);
gtsm.configure();
dispatch = Dispatch.borrow(sourcePlayer, gtsm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
CityZoneMsg czm = new CityZoneMsg(2, playerZone.getLoc().x, playerZone.getLoc().y, playerZone.getLoc().z, playerCity.getCityName(), playerZone, mbEnums.CityBoundsType.ZONE.halfExtents, mbEnums.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
break;
@@ -152,7 +152,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
sourcePlayer.setBindBuildingID(building.getObjectUUID());
dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case OPEN_CITY:
case CLOSE_CITY:
@@ -171,7 +171,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
}
dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
default:
break;
@@ -8,10 +8,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.DevCmdManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.commands.ClientAdminCommandMsg;
@@ -30,7 +30,7 @@ public class ClientAdminCommandMsgHandler extends AbstractClientMsgHandler {
public static boolean processDevCommand(AbstractWorldObject sender, String text) {
if (sender.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (sender.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
PlayerCharacter pcSender = (PlayerCharacter) sender;
@@ -80,7 +80,7 @@ public class ClientAdminCommandMsgHandler extends AbstractClientMsgHandler {
// require minimal access to continue
// specific accessLevel checks performed by the DevCmdManager
if (acct.status.equals(Enum.AccountStatus.ADMIN) == false) {
if (acct.status.equals(mbEnums.AccountStatus.ADMIN) == false) {
Logger.warn(player.getFirstName() + " Attempted to use a client admin command");
//wtf? ChatManager.chatSystemInfo(pcSender, "CHEATER!!!!!!!!!!!!!");
return true;
@@ -8,11 +8,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.login.ClientLoginInfoMsg;
@@ -120,7 +120,7 @@ public class ClientLoginInfoMsgHandler extends AbstractClientMsgHandler {
// Account deactivated
if (account.status.equals(Enum.AccountStatus.BANNED)) {
if (account.status.equals(mbEnums.AccountStatus.BANNED)) {
LoginServer.KickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "", origin);
return true;
}
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -51,7 +51,7 @@ public class CloseTradeWindowMsgHandler extends AbstractClientMsgHandler {
CloseTradeWindowMsg closeMsg = new CloseTradeWindowMsg(source, tradeID);
dispatch = Dispatch.borrow(source, closeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
ClientConnection cc2 = sourceItemMan.getTradingWith();
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -1,7 +1,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
@@ -50,7 +50,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
// Cannot destroy Oblivion database derived buildings.
if (building.getProtectionState() == Enum.ProtectionState.NPC) {
if (building.getProtectionState() == mbEnums.ProtectionState.NPC) {
return true;
}
@@ -62,7 +62,7 @@ public class DestroyBuildingHandler extends AbstractClientMsgHandler {
if (city != null)
bane = city.getBane();
if (bane != null && bane.getSiegePhase() == Enum.SiegePhase.WAR) {
if (bane != null && bane.getSiegePhase() == mbEnums.SiegePhase.WAR) {
ErrorPopupMsg.sendErrorPopup(pc, 171);
return true;
}
@@ -9,8 +9,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.mbEnums;
import engine.mbEnums.GuildHistoryType;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.DataWarehouse;
import engine.db.archive.GuildRecord;
@@ -81,7 +81,7 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
// Log event to data warehous
GuildRecord guildRecord = GuildRecord.borrow(guild, Enum.RecordEventType.DISBAND);
GuildRecord guildRecord = GuildRecord.borrow(guild, mbEnums.RecordEventType.DISBAND);
DataWarehouse.pushToWarehouse(guildRecord);
// Remove us as a subguild of our nation
@@ -113,7 +113,7 @@ public class DisbandGuildHandler extends AbstractClientMsgHandler {
LeaveGuildMsg leaveGuildMsg = new LeaveGuildMsg();
leaveGuildMsg.setMessage("You guild has been disbanded!");
dispatch = Dispatch.borrow(player, leaveGuildMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -9,8 +9,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
@@ -122,7 +122,7 @@ public class DismissGuildHandler extends AbstractClientMsgHandler {
SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
final Session s = SessionManager.getSession(player);
@@ -1,7 +1,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DoorState;
import engine.mbEnums;
import engine.mbEnums.DoorState;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
@@ -62,7 +62,7 @@ public class DoorTryOpenMsgHandler extends AbstractClientMsgHandler {
if ((targetBuilding.isDoorLocked(doorNumber) == true) && msg.getToggle() == 0x01) {
msg.setUnk1(2);
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true; //don't open a locked door
}
@@ -79,7 +79,7 @@ public class DoorTryOpenMsgHandler extends AbstractClientMsgHandler {
for (AbstractWorldObject awo : container) {
PlayerCharacter playerCharacter = (PlayerCharacter) awo;
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
return true;
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -9,8 +9,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
@@ -47,7 +47,7 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
msg.setPlayer(pc);
msg.setMessageType(1);
Dispatch dispatch = Dispatch.borrow(pc, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
group.addUpdateGroupJob();
@@ -128,7 +128,7 @@ public class GroupInviteHandler extends AbstractClientMsgHandler {
msg.setName(source.getFirstName());
Dispatch dispatch = Dispatch.borrow(target, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.GroupManager;
@@ -86,7 +86,7 @@ public class GroupInviteResponseHandler extends AbstractClientMsgHandler {
groupUpdateMsg.setPlayer(groupMember);
Dispatch dispatch = Dispatch.borrow(player, groupUpdateMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
@@ -47,11 +47,11 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
msg.setGM((byte) (GuildStatusController.isGuildLeader(player.getGuildStatus()) ? 1 : 0));
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()) || GuildStatusController.isGuildLeader(player.getGuildStatus())) {
dispatch = Dispatch.borrow(player, new GuildListMsg(player.getGuild()));
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else
ErrorPopupMsg.sendErrorMsg(player, "Only guild leader and inner council have such authority!");
@@ -64,7 +64,7 @@ public class GuildControlHandler extends AbstractClientMsgHandler {
if (pc != null) {
dispatch = Dispatch.borrow(player, new GuildListMsg(pc));
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
@@ -9,16 +9,16 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GuildHistoryType;
import engine.Enum.ItemType;
import engine.Enum.OwnerType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.mbEnums.GuildHistoryType;
import engine.mbEnums.ItemType;
import engine.mbEnums.OwnerType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -42,7 +42,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
PlayerCharacter player;
GuildCreationFinalizeMsg msg;
Enum.GuildCharterType charterType;
mbEnums.GuildCharterType charterType;
Guild newGuild;
Guild playerGuild;
@@ -75,7 +75,7 @@ public class GuildCreationFinalizeHandler extends AbstractClientMsgHandler {
return true;
}
charterType = Enum.GuildCharterType.getGuildTypeFromCharter(charter);
charterType = mbEnums.GuildCharterType.getGuildTypeFromCharter(charter);
if (charterType == null) {
ErrorPopupMsg.sendErrorPopup(player, GuildManager.NO_CHARTER_FOUND);
@@ -10,6 +10,7 @@
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -39,7 +40,7 @@ public class GuildCreationOptionsHandler extends AbstractClientMsgHandler {
return true;
dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -9,9 +9,10 @@
package engine.net.client.handlers;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -39,18 +40,18 @@ public class GuildInfoHandler extends AbstractClientMsgHandler {
if (msg.getMsgType() == 1) {
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 4));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else if (msg.getMsgType() == 5) {
if (msg.getObjectType() == GameObjectType.PlayerCharacter.ordinal()) {
PlayerCharacter pc = PlayerCharacter.getPlayerCharacter(msg.getObjectID());
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(pc, pc.getGuild(), 5));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else {
//TODO Change this to a null object when we make a null object.
dispatch = Dispatch.borrow(sourcePlayer, new GuildInfoMsg(sourcePlayer, sourcePlayer.getGuild(), 1));
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
@@ -8,10 +8,10 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -10,10 +10,10 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -39,7 +39,7 @@ public class InvalidTradeRequestMsgHandler extends AbstractClientMsgHandler {
Dispatch dispatch;
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -10,13 +10,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.GuildManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -85,7 +85,7 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
return true;
}
Enum.GuildCharterType guildCharterType = Enum.GuildCharterType.values()[sourcePlayer.getGuild().getCharter()];
mbEnums.GuildCharterType guildCharterType = mbEnums.GuildCharterType.values()[sourcePlayer.getGuild().getCharter()];
if (guildCharterType == null) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, GuildManager.NO_CHARTER_FOUND);
@@ -147,7 +147,7 @@ public class InviteToGuildHandler extends AbstractClientMsgHandler {
msg.setTargetName("");
dispatch = Dispatch.borrow(targetPlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -9,13 +9,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -127,7 +127,7 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
msg.setUnknown02(1);
dispatch = Dispatch.borrow(target, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else {
sendChat(source, "Failed to send sub invite to target.");
@@ -8,9 +8,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -36,7 +36,7 @@ public class ItemFromVaultMsgHandler extends AbstractClientMsgHandler {
ItemToVaultMsg back = new ItemToVaultMsg(msg);
dispatch = Dispatch.borrow(player, back);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't transfer to inventory: " + reason);
}
@@ -10,12 +10,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.ItemType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -79,11 +79,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
targetItem.setValue(itemPrice);
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_DEPOSIT, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_SETPRICE, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} else if (targetItem.getObjectType() == GameObjectType.MobLoot) {
MobLoot mobLoot = (MobLoot) targetItem;
if (!DbManager.NPCQueries.UPDATE_ITEM_PRICE(mobLoot.getObjectUUID(), vendor.getObjectUUID(), itemPrice)) {
@@ -93,11 +93,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
targetItem.setValue(itemPrice);
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_DEPOSIT, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_SETPRICE, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
// Set item's price
@@ -160,11 +160,11 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_DEPOSIT, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_CONFIRM_DEPOSIT, true);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
origin.getPlayerCharacter().charItemManager.updateInventory();
} catch (Exception e) {
@@ -211,7 +211,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
return;
}
targetItem.containerType = Enum.ItemContainerType.INVENTORY;
targetItem.containerType = mbEnums.ItemContainerType.INVENTORY;
targetItem.setOwner(vendor);
vendor.charItemManager.addItemToInventory(targetItem);
@@ -220,7 +220,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
outMsg = new ManageNPCMsg(vendor);
outMsg.setMessageType(ACTION_PRODUCE);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} finally {
origin.buyLock.unlock();
}
@@ -302,7 +302,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
outMsg = new ItemProductionMsg(vendor.getBuilding(), vendor, targetItem, ACTION_TAKE, true);
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
// Refund a portion of the gold
@@ -365,7 +365,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
outMsg = new ManageNPCMsg(vendor);
outMsg.setMessageType(1);
dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
;
} finally {
origin.sellLock.unlock();
@@ -443,7 +443,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
// Grab reference to vendor we are interacting with
vendorNPC = (NPC) DbManager.getObject(engine.Enum.GameObjectType.NPC, msg.getNpcUUID());
vendorNPC = (NPC) DbManager.getObject(mbEnums.GameObjectType.NPC, msg.getNpcUUID());
// Oops?
@@ -476,7 +476,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
recycleItem(msg.getItemIDtoTypeMap(), vendorNPC, origin);
msg.setActionType(7);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case ACTION_COMPLETE:
@@ -499,7 +499,7 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
case ACTION_TAKE:
takeItem(msg.getItemIDtoTypeMap(), vendorNPC, origin);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
}
@@ -8,9 +8,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -36,7 +36,7 @@ public class ItemToVaultMsgHandler extends AbstractClientMsgHandler {
ItemFromVaultMsg back = new ItemFromVaultMsg(msg);
dispatch = Dispatch.borrow(player, back);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
ChatManager.chatInfoError(player, "Can't transfer to vault: " + reason);
}
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -9,12 +9,13 @@
package engine.net.client.handlers;
import engine.Enum.GuildHistoryType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.GuildHistoryType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -48,7 +49,7 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
if (GuildStatusController.isGuildLeader(playerCharacter.getGuildStatus())) {
msg.setMessage("You must switch leadership of your guild before leaving!");
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -74,7 +75,7 @@ public class LeaveGuildHandler extends AbstractClientMsgHandler {
// Send message back to client
msg.setMessage("You have left the guild.");
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -3,6 +3,7 @@ package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -65,9 +66,9 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
boolean stateChanged;
if (targetBuilding.isDoorLocked(doorNum)) {
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.UNLOCKED);
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.UNLOCKED);
} else {
stateChanged = targetBuilding.setDoorState(doorNum, engine.Enum.DoorState.LOCKED);
stateChanged = targetBuilding.setDoorState(doorNum, mbEnums.DoorState.LOCKED);
}
if (stateChanged == false) {
@@ -81,7 +82,7 @@ public class LockUnlockDoorMsgHandler extends AbstractClientMsgHandler {
}
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.LoginToGameServerMsg;
@@ -66,7 +66,7 @@ public class LoginToGameServerMsgHandler extends AbstractClientMsgHandler {
// If account is suspended, kick
if (acc.status.equals(Enum.AccountStatus.BANNED)) {
if (acc.status.equals(mbEnums.AccountStatus.BANNED)) {
origin.kickToLogin(MBServerStatics.LOGINERROR_NO_MORE_PLAYTIME_ON_ACCOUNT, "Account banned.");
return true;
}
@@ -114,7 +114,7 @@ public class LoginToGameServerMsgHandler extends AbstractClientMsgHandler {
// Log Admin Login Event
if (pc.getAccount().status.equals(Enum.AccountStatus.ADMIN))
if (pc.getAccount().status.equals(mbEnums.AccountStatus.ADMIN))
DbManager.AccountQueries.WRITE_ADMIN_LOG(pc.getCombinedName(), "ADMIN LOGIN");
DbManager.AccountQueries.SET_ACCOUNT_LOGIN(sessionInfo.getAccount(), sessionInfo.getPlayerCharacter().getName(), origin.getClientIpAddress(), sessionInfo.getMachineID());
@@ -8,11 +8,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.GroupManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -60,7 +60,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
int targetType = msg.getTargetType();
int targetID = msg.getTargetID();
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal() || targetType == Enum.GameObjectType.Mob.ordinal() || targetType == Enum.GameObjectType.Corpse.ordinal()) {
if (targetType == mbEnums.GameObjectType.PlayerCharacter.ordinal() || targetType == mbEnums.GameObjectType.Mob.ordinal() || targetType == mbEnums.GameObjectType.Corpse.ordinal()) {
} else { //needed for getting contracts for some reason
targetType = msg.getSourceID2();
targetID = msg.getUnknown01();
@@ -73,9 +73,9 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
AbstractCharacter tar = null;
Corpse corpse = null;
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal() || targetType == Enum.GameObjectType.Mob.ordinal()) {
if (targetType == mbEnums.GameObjectType.PlayerCharacter.ordinal() || targetType == mbEnums.GameObjectType.Mob.ordinal()) {
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal()) {
if (targetType == mbEnums.GameObjectType.PlayerCharacter.ordinal()) {
tar = PlayerCharacter.getFromCache(targetID);
if (tar == null)
@@ -84,9 +84,9 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
if (player.getObjectUUID() != tar.getObjectUUID() && ((PlayerCharacter) tar).isInSafeZone())
return true;
} else if (targetType == Enum.GameObjectType.NPC.ordinal())
} else if (targetType == mbEnums.GameObjectType.NPC.ordinal())
tar = NPC.getFromCache(targetID);
else if (targetType == Enum.GameObjectType.Mob.ordinal())
else if (targetType == mbEnums.GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(targetID);
if (tar == null)
@@ -117,10 +117,10 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
itemRet = tar.charItemManager.lootItemFromMe(item, player, origin);
//Take equipment off mob
if (tar.getObjectType() == Enum.GameObjectType.Mob && itemRet != null) {
if (tar.getObjectType() == mbEnums.GameObjectType.Mob && itemRet != null) {
Mob mobTarget = (Mob) tar;
if (item != null && item.getObjectType() == Enum.GameObjectType.MobLoot) {
if (item != null && item.getObjectType() == mbEnums.GameObjectType.MobLoot) {
for (Item equip : mobTarget.charItemManager.equipped.values()) {
@@ -137,7 +137,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
}
}
} else if (targetType == Enum.GameObjectType.Corpse.ordinal()) {
} else if (targetType == mbEnums.GameObjectType.Corpse.ordinal()) {
corpse = Corpse.getCorpse(targetID);
if (corpse == null)
@@ -150,7 +150,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
}
//can't loot other players in safe zone.
if (corpse.getBelongsToType() == Enum.GameObjectType.PlayerCharacter.ordinal()) {
if (corpse.getBelongsToType() == mbEnums.GameObjectType.PlayerCharacter.ordinal()) {
if (player.getObjectUUID() == corpse.getBelongsToID())
itemRet = corpse.lootItem(item, player);
@@ -162,7 +162,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
if (itemRet == null)
return true;
if (item.template.item_type.equals(engine.Enum.ItemType.GOLD)) {
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
// this is done to prevent the temporary goldItem item
// (from the mob) from appearing in player's inventory.
// It also updates the goldItem quantity display
@@ -188,7 +188,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
//TODO send group loot message if player is grouped and visible
Group group = GroupManager.getGroup(player);
if (group != null && group.getSplitGold() && (item.template.item_type.equals(engine.Enum.ItemType.GOLD) == false)) {
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
String name = item.getName();
String text = player.getFirstName() + " has looted " + name + '.';
ChatManager.chatGroupInfoCanSee(player, text);
@@ -203,7 +203,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
if (itemRet == null)
return true;
if (item.template.item_type.equals(engine.Enum.ItemType.GOLD)) {
if (item.template.item_type.equals(mbEnums.ItemType.GOLD)) {
// this is done to prevent the temporary goldItem item
// (from the mob) from appearing in player's inventory.
// It also updates the goldItem quantity display
@@ -232,7 +232,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
Dispatch dispatch = Dispatch.borrow(player, msg);
//DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
DispatchMessage.dispatchMsgToInterestArea(tar, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, true);
LootMsg newItemMsg = new LootMsg(Enum.GameObjectType.PlayerCharacter.ordinal(), player.getObjectUUID(), 0, 0, itemRet);
LootMsg newItemMsg = new LootMsg(mbEnums.GameObjectType.PlayerCharacter.ordinal(), player.getObjectUUID(), 0, 0, itemRet);
dispatch = Dispatch.borrow(player, newItemMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
@@ -242,7 +242,7 @@ public class LootMsgHandler extends AbstractClientMsgHandler {
//TODO send group loot message if player is grouped and visible
Group group = GroupManager.getGroup(player);
if (group != null && group.getSplitGold() && (item.template.item_type.equals(engine.Enum.ItemType.GOLD) == false)) {
if (group != null && group.getSplitGold() && (item.template.item_type.equals(mbEnums.ItemType.GOLD) == false)) {
String name = item.getName();
String text = player.getFirstName() + " has looted " + name + '.';
ChatManager.chatGroupInfoCanSee(player, text);
@@ -8,10 +8,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -63,7 +63,7 @@ public class LootWindowRequestMsgHandler extends AbstractClientMsgHandler {
return true;
LootWindowResponseMsg lwrm = null;
Enum.GameObjectType targetType = Enum.GameObjectType.values()[msg.getTargetType()];
mbEnums.GameObjectType targetType = mbEnums.GameObjectType.values()[msg.getTargetType()];
AbstractCharacter characterTarget = null;
Corpse corpseTarget;
@@ -12,6 +12,7 @@ package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -73,7 +74,7 @@ public class MOTDCommitHandler extends AbstractClientMsgHandler {
}
}
dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
return true;
@@ -9,9 +9,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -57,7 +57,7 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
LeaveGuildMsg leaveGuildMsg = new LeaveGuildMsg();
leaveGuildMsg.setMessage("You do not belong to a guild!");
dispatch = Dispatch.borrow(playerCharacter, leaveGuildMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -75,7 +75,7 @@ public class MOTDEditHandler extends AbstractClientMsgHandler {
msg.setMessage(nation.getMOTD());
}
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
return true;
@@ -1,13 +1,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Bounds;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -118,7 +118,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (msg.actionType == 2 || msg.actionType == 22) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BANESTONE) {
outMsg.actionType = 18;
outMsg.setTargetType(building.getObjectType().ordinal());
@@ -308,12 +308,12 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
manageCityAssetsMsg.buttonTransfer = 0;
manageCityAssetsMsg.buttonAbandon = 0;
manageCityAssetsMsg.buttonUpgrade = 0;
} else if (building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.TOL) {
} else if (building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL) {
manageCityAssetsMsg.buttonDestroy = 0;
manageCityAssetsMsg.buttonTransfer = 0;
manageCityAssetsMsg.buttonAbandon = 1;
manageCityAssetsMsg.buttonUpgrade = 1;
} else if (building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.MINE) {
} else if (building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.MINE) {
manageCityAssetsMsg.buttonDestroy = 0;
manageCityAssetsMsg.buttonTransfer = 0;
manageCityAssetsMsg.buttonAbandon = 0;
@@ -1,13 +1,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GuildHistoryType;
import engine.InterestManagement.RealmMap;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.job.JobScheduler;
import engine.jobs.TeleportJob;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.GuildHistoryType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -155,7 +155,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null)
return;
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE)
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.SHRINE)
return;
if (shrineBuilding.getRank() == -1)
@@ -230,7 +230,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
trlm.configure();
dispatch = Dispatch.borrow(pc, trlm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
private static void teleportRepledge(MerchantMsg msg, ClientConnection origin, PlayerCharacter player, boolean isTeleport, NPC npc) {
@@ -294,7 +294,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
if ((!isTeleport && joinedGuild) || (isTeleport)) {
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
//teleport player to city
@@ -401,7 +401,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
case 5:
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
requestSwearAsSubGuild(msg, origin, player, npc);
break;
case 10:
@@ -425,7 +425,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
case 15:
LeaderboardMessage lbm = new LeaderboardMessage();
dispatch = Dispatch.borrow(player, lbm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case 16:
ViewResourcesMsg vrm = new ViewResourcesMsg(player);
@@ -434,7 +434,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
vrm.setWarehouseBuilding(warehouse);
vrm.configure();
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case 17:
Warehouse.warehouseWithdraw(msg, player, npc);
@@ -8,12 +8,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcMineWindowChangeMsg;
import engine.net.client.msg.ClientNetMsg;
@@ -56,7 +56,7 @@ public class MineWindowChangeHandler extends AbstractClientMsgHandler {
if (treeOfLife.getBlueprintUUID() == 0)
return true;
if (treeOfLife.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.TOL)
if (treeOfLife.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.TOL)
return true;
Guild mineGuild = treeOfLife.getGuild();
@@ -1,13 +1,13 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.NPCManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -37,7 +37,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
if (playerCharacter == null)
return true;
if (minionMsg.getNpcType() == Enum.GameObjectType.NPC.ordinal()) {
if (minionMsg.getNpcType() == mbEnums.GameObjectType.NPC.ordinal()) {
NPC npc = NPC.getFromCache(minionMsg.getNpcID());
@@ -70,7 +70,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
DbManager.removeFromCache(toRemove);
if (toRemove.guardCaptain.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (toRemove.guardCaptain.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
PlayerCharacter petOwner = (PlayerCharacter) toRemove.guardCaptain;
if (petOwner != null) {
@@ -159,7 +159,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
}
}
} else if (minionMsg.getNpcType() == Enum.GameObjectType.Mob.ordinal()) {
} else if (minionMsg.getNpcType() == mbEnums.GameObjectType.Mob.ordinal()) {
Mob npc = Mob.getFromCache(minionMsg.getNpcID());
@@ -194,7 +194,7 @@ public class MinionTrainingMsgHandler extends AbstractClientMsgHandler {
DbManager.removeFromCache(toRemove);
if (toRemove.agentType.equals(Enum.AIAgentType.SIEGEENGINE)) {
if (toRemove.agentType.equals(mbEnums.AIAgentType.SIEGEENGINE)) {
PlayerCharacter trebOwner = (PlayerCharacter) toRemove.guardCaptain;
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -104,7 +104,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
pam.addPlacementInfo(item.template.deed_structure_id);
dispatch = Dispatch.borrow(player, pam);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//itemMan.consume(item); //temporary fix for dupe.. TODO Make Item Unusable after This message is sent.
break;
@@ -117,7 +117,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null) {
return true;
}
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE) {
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.SHRINE) {
return true;
}
@@ -159,7 +159,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
int objectType = AbstractWorldObject.extractTypeID(compID).ordinal();
Mob toCommand;
if (objectType == engine.Enum.GameObjectType.Mob.ordinal()) {
if (objectType == mbEnums.GameObjectType.Mob.ordinal()) {
toCommand = Mob.getFromCache((int) compID);
} //Only Command Mob Types.
else {
@@ -250,10 +250,10 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// test character targeted
if (item.template.item_type.equals(Enum.ItemType.BUCKET)) {
if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
// test for valid target type
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
waterbucketBypass = true;
else {
// test distance to structure
@@ -285,12 +285,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
player.cancelOnSpell();
break;
default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// itemMan.consume(item);
}
} else {
@@ -1,12 +1,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.mbEnums.GameObjectType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -37,7 +37,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
Building sourceBuilding;
OpenFriendsCondemnListMsg msg;
OpenFriendsCondemnListMsg openFriendsCondemnListMsg;
Enum.FriendListType friendListType;
mbEnums.FriendListType friendListType;
Dispatch dispatch;
if (player == null)
@@ -45,7 +45,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
msg = (OpenFriendsCondemnListMsg) baseMsg;
openFriendsCondemnListMsg = new OpenFriendsCondemnListMsg(msg);
friendListType = Enum.FriendListType.getListTypeByID(msg.getMessageType());
friendListType = mbEnums.FriendListType.getListTypeByID(msg.getMessageType());
if (friendListType == null) {
Logger.error("Invalid FriendListType for messageType " + msg.getMessageType());
@@ -112,13 +112,13 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
case DEALTHS: // Death List
openFriendsCondemnListMsg.updateMsg(8, new ArrayList<>(player.pvpDeaths));
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case KILLS: // Kill List
openFriendsCondemnListMsg.updateMsg(10, new ArrayList<>(player.pvpKills));
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case VIEWCONDEMN:
@@ -131,7 +131,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
openFriendsCondemnListMsg = new OpenFriendsCondemnListMsg(12, sourceBuilding.getCondemned(), sourceBuilding.reverseKOS);
openFriendsCondemnListMsg.configure();
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//msg.updateMsg(12, DbManager.GuildQueries.)
break;
@@ -156,7 +156,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
sourceBuilding.getCondemned().remove(msg.getRemoveFriendID());
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case TOGGLEACTIVE:
@@ -177,7 +177,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
condemn.setActive(msg.isReverseKOS());
openFriendsCondemnListMsg.setReverseKOS(condemn.active);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
case REVERSEKOS:
@@ -276,7 +276,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
openFriendsCondemnListMsg = new OpenFriendsCondemnListMsg(12, sourceBuilding.getCondemned(), sourceBuilding.reverseKOS);
openFriendsCondemnListMsg.configure();
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
//ADD FRIEND BUILDING
@@ -337,7 +337,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
openFriendsCondemnListMsg.configure();
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
//REMOVE from friends list.
case REMOVEFRIEND:
@@ -363,7 +363,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
openFriendsCondemnListMsg = new OpenFriendsCondemnListMsg(26, sourceBuilding.getFriends());
openFriendsCondemnListMsg.configure();
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
//view Friends
@@ -384,7 +384,7 @@ public class OpenFriendsCondemnListMsgHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(player, openFriendsCondemnListMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
break;
default:
@@ -1,15 +1,15 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.Enum.GameObjectType;
import engine.Enum.ProfitType;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.math.FastMath;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.ProfitType;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -62,9 +62,9 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
item = new Item(contract.getContractID());
item.ownerID = player.getObjectUUID();
item.ownerType = Enum.OwnerType.PlayerCharacter;
item.ownerType = mbEnums.OwnerType.PlayerCharacter;
item.chargesRemaining = (byte) hireling.getRank() - 1;
item.containerType = Enum.ItemContainerType.INVENTORY;
item.containerType = mbEnums.ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.PERSIST(item);
@@ -8,9 +8,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.PetAttackMsg;
@@ -51,10 +51,10 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
return true;
if ((playerCharacter.inSafeZone())
&& (msg.getTargetType() == Enum.GameObjectType.PlayerCharacter.ordinal()))
&& (msg.getTargetType() == mbEnums.GameObjectType.PlayerCharacter.ordinal()))
return true;
if (msg.getTargetType() == Enum.GameObjectType.Building.ordinal())
if (msg.getTargetType() == mbEnums.GameObjectType.Building.ordinal())
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
switch (msg.getTargetType()) {
@@ -1,8 +1,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.DbManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -53,7 +53,7 @@ public class PetitionReceivedMsgHandler extends AbstractClientMsgHandler {
petitionReceivedMsg.unknown04 = 0;
Dispatch dispatch = Dispatch.borrow(playerCharacter, petitionReceivedMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -1,7 +1,5 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.*;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.RealmMap;
import engine.InterestManagement.WorldGrid;
@@ -11,6 +9,8 @@ import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.mbEnums.*;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -786,7 +786,7 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
//load the new city on the clients
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents);
CityZoneMsg czm = new CityZoneMsg(1, treeObject.getLoc().x, treeObject.getLoc().y, treeObject.getLoc().z, cityObject.getCityName(), zoneObject, mbEnums.CityBoundsType.ZONE.halfExtents, mbEnums.CityBoundsType.ZONE.halfExtents);
DispatchMessage.dispatchMsgToAll(czm);
// Set maintenance date
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums.DispatchChannel;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
@@ -1,9 +1,9 @@
package engine.net.client.handlers;
import engine.Enum.AllianceType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
import engine.mbEnums.AllianceType;
import engine.net.Dispatch;
import engine.net.client.ClientConnection;
import engine.net.client.msg.AllianceChangeMsg;
@@ -8,12 +8,12 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.FinishSummonsJob;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
@@ -59,7 +59,7 @@ public class RecvSummonsMsgHandler extends AbstractClientMsgHandler {
return true;
}
if (playerCharacter.getBonuses() != null && playerCharacter.getBonuses().getBool(Enum.ModType.BlockedPowerType, Enum.SourceType.SUMMON)) {
if (playerCharacter.getBonuses() != null && playerCharacter.getBonuses().getBool(mbEnums.ModType.BlockedPowerType, mbEnums.SourceType.SUMMON)) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "You have been blocked from receiving summons!");
ErrorPopupMsg.sendErrorMsg(source, "Target is blocked from receiving summons!");
playerCharacter.removeSummoner(source.getObjectUUID());
@@ -9,6 +9,7 @@
package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -68,7 +69,7 @@ public class RefineMsgHandler extends AbstractClientMsgHandler {
//echo refine message back
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// if (type == 0 && token == 1488335491){
// dispatch = Dispatch.borrow(pc, msg);
@@ -79,7 +80,7 @@ public class RefineMsgHandler extends AbstractClientMsgHandler {
RefinerScreenMsg refinerScreenMsg = new RefinerScreenMsg(skillPower, npc.getSellPercent(playerCharacter)); //TODO set npc cost
dispatch = Dispatch.borrow(playerCharacter, refinerScreenMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
playerCharacter.recalculate();
}
return true;
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -43,7 +43,7 @@ public class RefinerScreenMsgHandler extends AbstractClientMsgHandler {
msg.setUnknown02(0); //cost to refine?
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -9,8 +9,8 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -9,11 +9,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.GroupManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -71,7 +71,7 @@ public class RemoveFromGroupHandler extends AbstractClientMsgHandler {
RemoveFromGroupMsg reply = new RemoveFromGroupMsg();
reply.setResponse(1);
Dispatch dispatch = Dispatch.borrow(source, reply);
DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return false;
}
@@ -94,7 +94,7 @@ public class RemoveFromGroupHandler extends AbstractClientMsgHandler {
gim.setMessageType(3);
gim.setPlayer(groupMember);
Dispatch dispatch = Dispatch.borrow(target, gim);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
@@ -1,11 +1,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.BuildingGroup;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.mbEnums;
import engine.mbEnums.BuildingGroup;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -70,14 +70,14 @@ public class RepairBuildingMsgHandler extends AbstractClientMsgHandler {
UpdateObjectMsg uom = new UpdateObjectMsg(targetBuilding, 3);
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), uom);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
RepairBuildingMsg rbm = new RepairBuildingMsg(targetBuilding.getObjectUUID(), maxHP, missingHealth, repairCost, targetBuilding.getStrongboxValue());
dispatch = Dispatch.borrow(origin.getPlayerCharacter(), rbm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
@Override
@@ -8,11 +8,11 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -90,7 +90,7 @@ public class RepairMsgHandler extends AbstractClientMsgHandler {
//account for durability modifications
float durMod = toRepair.getBonusPercent(Enum.ModType.Durability, Enum.SourceType.None);
float durMod = toRepair.getBonusPercent(mbEnums.ModType.Durability, mbEnums.SourceType.None);
max *= (1 + (durMod * 0.01f));
if (dur >= max || dur < 1) {
@@ -107,7 +107,7 @@ public class RepairMsgHandler extends AbstractClientMsgHandler {
Building building = (!npc.isStatic()) ? npc.getBuilding() : null;
if (building != null)
if (building.getProtectionState().equals(Enum.ProtectionState.NPC))
if (building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
building = null;
@@ -1,7 +1,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.InterestManagement.InterestManager;
import engine.InterestManagement.WorldGrid;
import engine.db.archive.CharacterRecord;
@@ -136,7 +136,7 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
if (player.getHash() == null) {
if (DataWarehouse.recordExists(Enum.DataRecordType.CHARACTER, player.getObjectUUID()) == false) {
if (DataWarehouse.recordExists(mbEnums.DataRecordType.CHARACTER, player.getObjectUUID()) == false) {
CharacterRecord characterRecord = CharacterRecord.borrow(player);
DataWarehouse.pushToWarehouse(characterRecord);
}
@@ -148,8 +148,8 @@ public class RequestEnterWorldHandler extends AbstractClientMsgHandler {
// to characters actually logged into the game.
//
player.pvpKills = PvpRecord.getCharacterPvPHistory(player.getObjectUUID(), Enum.PvpHistoryType.KILLS);
player.pvpDeaths = PvpRecord.getCharacterPvPHistory(player.getObjectUUID(), Enum.PvpHistoryType.DEATHS);
player.pvpKills = PvpRecord.getCharacterPvPHistory(player.getObjectUUID(), mbEnums.PvpHistoryType.KILLS);
player.pvpDeaths = PvpRecord.getCharacterPvPHistory(player.getObjectUUID(), mbEnums.PvpHistoryType.DEATHS);
SendOwnPlayerMsg sopm = new SendOwnPlayerMsg(SessionManager.getSession(origin));
dispatch = Dispatch.borrow(player, sopm);
@@ -10,7 +10,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.net.Dispatch;
@@ -47,7 +47,7 @@ public class RequestGuildListHandler extends AbstractClientMsgHandler {
dispatch = Dispatch.borrow(pc, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.MovementManager;
import engine.job.JobScheduler;
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -49,7 +49,7 @@ public class SetCombatModeMsgHandler extends AbstractClientMsgHandler {
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
return true;
}
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -46,11 +46,11 @@ public class ShowMsgHandler extends AbstractClientMsgHandler {
int targetType = msg.getTargetType();
AbstractCharacter tar = null;
if (targetType == Enum.GameObjectType.PlayerCharacter.ordinal())
if (targetType == mbEnums.GameObjectType.PlayerCharacter.ordinal())
tar = PlayerCharacter.getFromCache(msg.getTargetID());
else if (targetType == Enum.GameObjectType.NPC.ordinal())
else if (targetType == mbEnums.GameObjectType.NPC.ordinal())
tar = NPC.getFromCache(msg.getTargetID());
else if (targetType == Enum.GameObjectType.Mob.ordinal())
else if (targetType == mbEnums.GameObjectType.Mob.ordinal())
tar = Mob.getFromCache(msg.getTargetID());
if (tar == null || !tar.isAlive() || !tar.isActive())
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -9,9 +9,9 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.GuildState;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.GuildState;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
@@ -112,7 +112,7 @@ public class SwearInGuildHandler extends AbstractClientMsgHandler {
SendGuildEntryMsg msg = new SendGuildEntryMsg(player);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
City.lastCityUpdate = System.currentTimeMillis();
@@ -9,7 +9,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.SessionManager;
@@ -69,7 +69,7 @@ public class SwearInHandler extends AbstractClientMsgHandler {
ChatManager.chatGuildInfo(source, target.getFirstName() + " has been sworn in as a full member!");
dispatch = Dispatch.borrow(source, new GuildListMsg(source.getGuild()));
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
DispatchMessage.sendToAllInRange(target, new GuildInfoMsg(target, target.getGuild(), 2));
return true;
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.SessionManager;
import engine.net.client.ClientConnection;
@@ -38,7 +38,7 @@ public class TargetObjectMsgHandler extends AbstractClientMsgHandler {
if (!player.isActive())
player.setActive(true);
player.setLastTarget(Enum.GameObjectType.values()[msg.getTargetType()], msg.getTargetID());
player.setLastTarget(mbEnums.GameObjectType.values()[msg.getTargetType()], msg.getTargetID());
return true;
}
@@ -1,6 +1,6 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.InterestManagement.RealmMap;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
@@ -114,9 +114,9 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().warehouse.building.getObjectUUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -49,7 +49,7 @@ public class ToggleCombatMsgHandler extends AbstractClientMsgHandler {
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(playerCharacter);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, Enum.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
DispatchMessage.dispatchMsgToInterestArea(playerCharacter, rwss, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
return true;
}
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum.DispatchChannel;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -8,8 +8,8 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.InterestManagement.WorldGrid;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
@@ -146,10 +146,10 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
else if (!awo.isAlive())
it.remove();
else if (awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
else if (awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses();
if (bonus != null && bonus.getBool(Enum.ModType.CannotTrack, Enum.SourceType.None))
if (bonus != null && bonus.getBool(mbEnums.ModType.CannotTrack, mbEnums.SourceType.None))
it.remove();
}
}
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.net.Dispatch;
@@ -51,7 +51,7 @@ public class TradeRequestMsgHandler extends AbstractClientMsgHandler {
return false;
dispatch = Dispatch.borrow(target, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
@@ -176,7 +176,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
Building building = npc.getBuilding();
if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
if (building != null && building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
building = null;
if (building != null && building.getStrongboxValue() + (profitCost - cost) > building.getMaxGold()) {
@@ -196,7 +196,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
playerCharacter.charItemManager.buyFromNPC(building, (int) profitCost, (int) (profitCost - cost));
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//update trainer window
@@ -204,7 +204,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
tim.setTrainPercent(npc.getSellPercent(playerCharacter));
dispatch = Dispatch.borrow(playerCharacter, tim);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
@@ -247,7 +247,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
Building building = npc.getBuilding();
if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
if (building != null && building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
building = null;
if (building != null && building.getStrongboxValue() + (profitCost - cost) > building.getMaxGold()) {
@@ -263,7 +263,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
//train succeeded
dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//update trainer window
@@ -271,7 +271,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
tim.setTrainPercent(npc.getSellPercent(playerCharacter));
dispatch = Dispatch.borrow(playerCharacter, tim);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}
}
}
@@ -8,7 +8,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -51,7 +51,7 @@ public class TrainerInfoMsgHandler extends AbstractClientMsgHandler {
}
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
return true;
}
@@ -1,6 +1,6 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.mbEnums;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
@@ -46,14 +46,14 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
if (blueprint == null)
return true;
if (building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.MINE) {
if (building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.MINE) {
ErrorPopupMsg.sendErrorMsg(player, "You cannot transfer a mine!");
return true;
}
// Players cannot transfer shrines
if ((building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SHRINE)) {
if ((building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE)) {
ErrorPopupMsg.sendErrorMsg(player, "Cannot for to transfer shrine!");
return true;
}
@@ -63,22 +63,22 @@ public class TransferAssetMsgHandler extends AbstractClientMsgHandler {
return true;
}
if ((building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BARRACK)) {
if ((building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK)) {
ErrorPopupMsg.sendErrorMsg(player, "Cannot for to transfer fortress asset!");
return true;
}
if ((building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BULWARK)) {
if ((building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BULWARK)) {
ErrorPopupMsg.sendErrorMsg(player, "Cannot for to transfer siege asset!");
return true;
}
if ((building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.SIEGETENT)) {
if ((building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SIEGETENT)) {
ErrorPopupMsg.sendErrorMsg(player, "Cannot for to transfer siege asset!");
return true;
}
if ((building.getBlueprint().getBuildingGroup() == Enum.BuildingGroup.BANESTONE)) {
if ((building.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BANESTONE)) {
ErrorPopupMsg.sendErrorMsg(player, "Cannot for to transfer banestone!");
return true;
}
@@ -1,7 +1,7 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.mbEnums;
import engine.mbEnums.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.gameManager.SessionManager;
@@ -94,7 +94,7 @@ public class TransferGoldToFromBuildingMsgHandler extends AbstractClientMsgHandl
UpdateGoldMsg ugm = new UpdateGoldMsg(player);
ugm.configure();
dispatch = Dispatch.borrow(player, ugm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// Refresh the player's inventory if it's currently open
@@ -103,7 +103,7 @@ public class TransferGoldToFromBuildingMsgHandler extends AbstractClientMsgHandl
msg.setAmount(building.getStrongboxValue());
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
} catch (Exception e) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");

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