Renamed class to not conflict with the java.lang version.
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@@ -8,10 +8,10 @@
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.InterestManagement.WorldGrid;
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import engine.exception.MsgSendException;
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import engine.mbEnums;
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import engine.mbEnums.DispatchChannel;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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@@ -63,7 +63,7 @@ public class LootWindowRequestMsgHandler extends AbstractClientMsgHandler {
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return true;
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LootWindowResponseMsg lwrm = null;
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Enum.GameObjectType targetType = Enum.GameObjectType.values()[msg.getTargetType()];
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mbEnums.GameObjectType targetType = mbEnums.GameObjectType.values()[msg.getTargetType()];
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AbstractCharacter characterTarget = null;
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Corpse corpseTarget;
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