Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -1,10 +1,10 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.exception.MsgSendException;
import engine.gameManager.*;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.mbEnums;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -104,7 +104,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
pam.addPlacementInfo(item.template.deed_structure_id);
dispatch = Dispatch.borrow(player, pam);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
//itemMan.consume(item); //temporary fix for dupe.. TODO Make Item Unusable after This message is sent.
break;
@@ -117,7 +117,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
if (shrineBuilding == null) {
return true;
}
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != engine.Enum.BuildingGroup.SHRINE) {
if (shrineBuilding.getBlueprint() != null && shrineBuilding.getBlueprint().getBuildingGroup() != mbEnums.BuildingGroup.SHRINE) {
return true;
}
@@ -159,7 +159,7 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
int objectType = AbstractWorldObject.extractTypeID(compID).ordinal();
Mob toCommand;
if (objectType == engine.Enum.GameObjectType.Mob.ordinal()) {
if (objectType == mbEnums.GameObjectType.Mob.ordinal()) {
toCommand = Mob.getFromCache((int) compID);
} //Only Command Mob Types.
else {
@@ -250,10 +250,10 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// test character targeted
if (item.template.item_type.equals(Enum.ItemType.BUCKET)) {
if (item.template.item_type.equals(mbEnums.ItemType.BUCKET)) {
// test for valid target type
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter)
if (target.getObjectType() == mbEnums.GameObjectType.PlayerCharacter)
waterbucketBypass = true;
else {
// test distance to structure
@@ -285,12 +285,12 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
itemMan.consume(item);
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
player.cancelOnSpell();
break;
default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
// itemMan.consume(item);
}
} else {