Renamed class to not conflict with the java.lang version.
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@@ -8,7 +8,7 @@
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.mbEnums;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.gameManager.DbManager;
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@@ -176,7 +176,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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Building building = npc.getBuilding();
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if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
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if (building != null && building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
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building = null;
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if (building != null && building.getStrongboxValue() + (profitCost - cost) > building.getMaxGold()) {
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@@ -196,7 +196,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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playerCharacter.charItemManager.buyFromNPC(building, (int) profitCost, (int) (profitCost - cost));
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dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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//update trainer window
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@@ -204,7 +204,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
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tim.setTrainPercent(npc.getSellPercent(playerCharacter));
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dispatch = Dispatch.borrow(playerCharacter, tim);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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}
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}
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@@ -247,7 +247,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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Building building = npc.getBuilding();
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if (building != null && building.getProtectionState().equals(Enum.ProtectionState.NPC))
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if (building != null && building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
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building = null;
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if (building != null && building.getStrongboxValue() + (profitCost - cost) > building.getMaxGold()) {
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@@ -263,7 +263,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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//train succeeded
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dispatch = Dispatch.borrow(playerCharacter, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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//update trainer window
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@@ -271,7 +271,7 @@ public class TrainMsgHandler extends AbstractClientMsgHandler {
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TrainerInfoMsg tim = new TrainerInfoMsg(msg.npcType, msg.npcID, npc.getSellPercent(playerCharacter));
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tim.setTrainPercent(npc.getSellPercent(playerCharacter));
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dispatch = Dispatch.borrow(playerCharacter, tim);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
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}
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}
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}
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