Renamed class to not conflict with the java.lang version.

This commit is contained in:
2024-04-05 07:59:44 -04:00
parent dd84615ca1
commit c1ee6f5b52
388 changed files with 1807 additions and 1779 deletions
@@ -9,7 +9,7 @@
package engine.powers.poweractions;
import engine.Enum;
import engine.mbEnums;
import engine.gameManager.SessionManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
@@ -40,7 +40,7 @@ public class SummonPowerAction extends AbstractPowerAction {
protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab,
PowersBase pb) {
if (source == null || awo == null || !(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) || !(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))
if (source == null || awo == null || !(awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) || !(source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)))
return;
PlayerCharacter target = (PlayerCharacter) awo;
@@ -61,7 +61,7 @@ public class SummonPowerAction extends AbstractPowerAction {
location, false);
Dispatch dispatch = Dispatch.borrow(target, rsrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.SECONDARY);
}