Renamed class to not conflict with the java.lang version.
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@@ -9,9 +9,9 @@
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package engine.powers.poweractions;
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import engine.Enum;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.mbEnums;
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import engine.mbEnums.ModType;
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import engine.mbEnums.SourceType;
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import engine.gameManager.MovementManager;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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@@ -39,7 +39,7 @@ public class TeleportPowerAction extends AbstractPowerAction {
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private static void failTeleport(PowersBase pb, AbstractCharacter awo) {
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if (pb == null || awo == null || (!(awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))))
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if (pb == null || awo == null || (!(awo.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))))
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return;
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//teleport failed. Reset teleport power
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