Renamed class to not conflict with the java.lang version.
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@@ -9,9 +9,9 @@
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package engine.powers.poweractions;
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import engine.Enum;
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import engine.Enum.ModType;
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import engine.Enum.SourceType;
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import engine.mbEnums;
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import engine.mbEnums.ModType;
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import engine.mbEnums.SourceType;
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import engine.math.Vector3fImmutable;
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import engine.net.AbstractNetMsg;
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import engine.net.DispatchMessage;
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@@ -44,7 +44,7 @@ public class TransferStatPowerAction extends AbstractPowerAction {
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protected float transferEfficiencyRamp;
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protected boolean transferEfficiencyRampAdd;
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protected boolean targetToCaster;
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protected Enum.DamageType damageType;
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protected mbEnums.DamageType damageType;
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protected EffectsBase effect;
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public TransferStatPowerAction(ResultSet rs, HashMap<String, EffectsBase> effects) throws SQLException {
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@@ -78,7 +78,7 @@ public class TransferStatPowerAction extends AbstractPowerAction {
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// Damage type can sometimes be null in the DB.
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if (damageString.isEmpty() == false)
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this.damageType = Enum.DamageType.getDamageType(damageString);
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this.damageType = mbEnums.DamageType.getDamageType(damageString);
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} catch (Exception e) {
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this.damageType = null;
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}
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@@ -177,7 +177,7 @@ public class TransferStatPowerAction extends AbstractPowerAction {
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float max = min;
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float damage = 0f;
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if (source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
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if (source.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
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PlayerCharacter pc = (PlayerCharacter) source;
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float focus;
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CharacterSkill skill = pc.getSkills().get(pb.getSkillName());
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