Renamed class to not conflict with the java.lang version.
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@@ -9,11 +9,11 @@
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package engine.server.login;
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import engine.Enum;
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import engine.gameManager.*;
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import engine.job.JobScheduler;
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import engine.jobs.CSessionCleanupJob;
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import engine.jobs.DisconnectJob;
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import engine.mbEnums;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.Network;
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@@ -87,7 +87,7 @@ public class LoginServer {
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loginServer = new LoginServer();
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ConfigManager.loginServer = loginServer;
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ConfigManager.serverType = Enum.ServerType.LOGINSERVER;
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ConfigManager.serverType = mbEnums.ServerType.LOGINSERVER;
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if (ConfigManager.init() == false) {
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Logger.error("ABORT! Missing config entry!");
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@@ -192,7 +192,7 @@ public class LoginServer {
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origin.sendMsg(msg);
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} else {
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Dispatch dispatch = Dispatch.borrow(player, msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.PRIMARY);
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DispatchMessage.dispatchMsgDispatch(dispatch, mbEnums.DispatchChannel.PRIMARY);
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}
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@@ -314,7 +314,7 @@ public class LoginServer {
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DbManager.KitQueries.GET_ALL_KITS();
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Logger.info("Initializing Race data");
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Enum.RaceType.initRaceTypeTables();
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mbEnums.RaceType.initRaceTypeTables();
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Race.loadAllRaces();
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Logger.info("Initializing Errant Guild");
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@@ -491,11 +491,11 @@ public class LoginServer {
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switch (objectType) {
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case "account":
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DbManager.removeFromCache(Enum.GameObjectType.Account, objectUUID);
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DbManager.removeFromCache(mbEnums.GameObjectType.Account, objectUUID);
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break;
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case "character":
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DbManager.removeFromCache(Enum.GameObjectType.PlayerCharacter, objectUUID);
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PlayerCharacter player = (PlayerCharacter) DbManager.getObject(Enum.GameObjectType.PlayerCharacter, objectUUID);
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DbManager.removeFromCache(mbEnums.GameObjectType.PlayerCharacter, objectUUID);
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PlayerCharacter player = (PlayerCharacter) DbManager.getObject(mbEnums.GameObjectType.PlayerCharacter, objectUUID);
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PlayerCharacter.initializePlayer(player);
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player.getAccount().characterMap.replace(player.getObjectUUID(), player);
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Logger.info("Player active state is : " + player.isActive());
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