drop rate work

This commit is contained in:
2024-03-13 21:51:55 -05:00
parent 6023022077
commit c2e0979dc3
3 changed files with 15 additions and 4 deletions
+6 -2
View File
@@ -200,9 +200,13 @@ public enum LootManager {
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int chance = ThreadLocalRandom.current().nextInt(1,101);
if(chance > 5)
if(chance > 10)
return null;
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
int amount = ThreadLocalRandom.current().nextInt((int)(tableRow.minSpawn * 0.5f), (int)((tableRow.maxSpawn + 1) * 0.5f));
ChatSystemMsg chatMsg = new ChatSystemMsg(null, mob.getName() + " HAS FOUND " + amount + " " + ItemBase.getItemBase(itemUUID).getName() + ". ");
chatMsg.setMessageType(10);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
}