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@ -631,42 +631,17 @@ public class WorldServer {
@@ -631,42 +631,17 @@ public class WorldServer {
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} |
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//add extra vendors for lakebane
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try { |
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Building sdrHut = BuildingManager.getBuilding(27979); |
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if (sdrHut.getHirelings().size() < 1) { |
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NPC runeMerchant = NPC.createNPC("Runey", 1200, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null); |
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runeMerchant.sellPercent = 0; |
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runeMerchant.buildingUUID = sdrHut.getObjectUUID(); |
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runeMerchant.building = sdrHut; |
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NPCManager.slotCharacterInBuilding(runeMerchant); |
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runeMerchant.setLoc(runeMerchant.bindLoc); |
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for (MobEquipment item : runeMerchant.contract.getSellInventory()) { |
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item.magicValue = 10000000; |
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} |
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} |
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} |
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catch(Exception e){ |
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Logger.error("FAILED TO ADD RUNE MERCHANT"); |
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} |
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//try {
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// Building sdrHut = BuildingManager.getBuilding(27984);
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// if(sdrHut.getHirelings().size() < 2) {
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// NPC resourceMerchant = NPC.createNPC("Resource Merchant", 830, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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// resourceMerchant.sellPercent = 0;
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// resourceMerchant.contract.vendorDialog = VendorDialog.getVendorDialog(623);
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// resourceMerchant.buildingUUID = sdrHut.getObjectUUID();
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// resourceMerchant.building = sdrHut;
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// NPCManager.slotCharacterInBuilding(resourceMerchant);
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// resourceMerchant.setLoc(resourceMerchant.bindLoc);
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// //resourceMerchant.contract.getSellInventory().clear();
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// Contract contract = resourceMerchant.contract.
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// for(int resourceID : Warehouse.getMaxResources().keySet()){
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// if(resourceID == 7 || resourceID == 1580021)
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// continue;
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// MobLoot resource = new MobLoot(resourceMerchant,ItemBase.getItemBase(resourceID), 1, true);
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// resource.setValue(Warehouse.getCostForResource(resourceID));
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// resourceMerchant.getCharItemManager().addItemToInventory(resource);
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// Building sdrHut = BuildingManager.getBuilding(27979);
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// if (sdrHut.getHirelings().size() < 1) {
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// NPC runeMerchant = NPC.createNPC("Runey", 1200, Vector3fImmutable.ZERO, Guild.getGuild(6), ZoneManager.getZoneByUUID(656), (short) 70, null);
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// runeMerchant.sellPercent = 0;
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// runeMerchant.buildingUUID = sdrHut.getObjectUUID();
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// runeMerchant.building = sdrHut;
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// NPCManager.slotCharacterInBuilding(runeMerchant);
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// runeMerchant.setLoc(runeMerchant.bindLoc);
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// for (MobEquipment item : runeMerchant.contract.getSellInventory()) {
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// item.magicValue = 10000000;
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// }
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// }
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//}
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