combat bug fix
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@@ -156,6 +156,13 @@ public class Mob extends AbstractIntelligenceAgent {
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this.currentID = this.dbID;
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this.currentID = this.dbID;
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this.agentType = AIAgentType.MOBILE;
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this.agentType = AIAgentType.MOBILE;
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if(this.getMobBaseID() == 14104) {//guards
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this.level = 75;
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this.behaviourType = MobBehaviourType.Aggro;
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this.healthMax = 15000;
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this.setHealth(15000);
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.error(e + " " + this.dbID);
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Logger.error(e + " " + this.dbID);
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}
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}
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