Zerg Mechanic Completed
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@@ -814,6 +814,9 @@ public enum CombatManager {
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else
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damage = calculateDamage(ac, tarAc, minDamage, maxDamage, damageType, resists);
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if(ac.getObjectType().equals(GameObjectType.PlayerCharacter)){
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damage *= ((PlayerCharacter)ac).ZergMultiplier;
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}
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float d = 0f;
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errorTrack = 12;
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