@ -445,10 +445,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
@@ -445,10 +445,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
lock.writeLock().unlock();
}
// Update the player's last contract (What is this used for?)
privatefinalAtomicIntegertrainsAvailable=newAtomicInteger(0);// num skill trains not used
publicbooleannotDeleted;// <-Use this for deleting character
// ===========================================
// Variables NOT to put into the database!!!! (session only)
@ -143,18 +144,14 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -143,18 +144,14 @@ public class PlayerCharacter extends AbstractCharacter {
privateinthidden=0;// current rank of hide/sneak/invis
privateintseeInvis=0;// current rank of see invis
privatefloatspeedMod;
privatefloatraceRunMod;
privatebooleanteleportMode=false;// Teleport on MoveToPoint
@ -2806,18 +2803,6 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -2806,18 +2803,6 @@ public class PlayerCharacter extends AbstractCharacter {
@ -2826,9 +2811,6 @@ public class PlayerCharacter extends AbstractCharacter {
@@ -2826,9 +2811,6 @@ public class PlayerCharacter extends AbstractCharacter {
@ -131,8 +131,6 @@ public class StealPowerAction extends AbstractPowerAction {
@@ -131,8 +131,6 @@ public class StealPowerAction extends AbstractPowerAction {
//Handle target attacking back if in combat and has no other target