@ -61,15 +61,6 @@ public class CityDataHandler extends AbstractClientMsgHandler {
@@ -61,15 +61,6 @@ public class CityDataHandler extends AbstractClientMsgHandler {
dispatch = Dispatch . borrow ( playerCharacter , cityDataMsg ) ;
DispatchMessage . dispatchMsgDispatch ( dispatch , DispatchChannel . SECONDARY ) ;
// If the hotZone has changed then update the client's map accordingly.
if ( playerCharacter . getTimeStamp ( "hotzoneupdate" ) < = ZoneManager . hotZoneLastUpdate . toEpochMilli ( ) & & ZoneManager . hotZone ! = null ) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg ( Enum . GameObjectType . Zone . ordinal ( ) , ZoneManager . hotZone . getObjectUUID ( ) ) ;
dispatch = Dispatch . borrow ( playerCharacter , hotzoneChangeMsg ) ;
DispatchMessage . dispatchMsgDispatch ( dispatch , DispatchChannel . SECONDARY ) ;
playerCharacter . setTimeStamp ( "hotzoneupdate" , System . currentTimeMillis ( ) - 100 ) ;
}
// Serialize the realms for this map
WorldRealmMsg worldRealmMsg = new WorldRealmMsg ( ) ;