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mob resists fix

lakebane-strongholds
FatBoy-DOTC 4 months ago
parent
commit
c8430625bf
  1. 11
      src/engine/objects/Mob.java
  2. 35
      src/engine/objects/Resists.java

11
src/engine/objects/Mob.java

@ -1414,11 +1414,6 @@ public class Mob extends AbstractIntelligenceAgent {
loadInventory(); loadInventory();
this.updateLocation(); this.updateLocation();
if(Mob.discDroppers.contains(this)){
this.setLevel((short)65);
this.setResists(new Resists("Dropper"));
}
} }
public void despawn() { public void despawn() {
@ -1493,8 +1488,10 @@ public class Mob extends AbstractIntelligenceAgent {
} }
if(this.StrongholdCommander || this.StrongholdGuardian || this.StrongholdEpic){ if(this.StrongholdCommander || this.StrongholdGuardian || this.StrongholdEpic){
this.setResists(new Resists("Elite")); this.setResists(new Resists("Elite"));
}else{ }else if(Mob.discDroppers.contains(this)) {
this.setResists(new Resists("Generic")); this.setResists(new Resists("Dropper"));
} else{
this.setResists(new Resists());
} }
this.resists.calculateResists(this, false); this.resists.calculateResists(this, false);
} }

35
src/engine/objects/Resists.java

@ -34,6 +34,24 @@ public class Resists {
private int protectionTrains = 0; private int protectionTrains = 0;
private boolean immuneToAll; private boolean immuneToAll;
public Resists() {
this.immuneToAll = false;
this.resists.put(DamageType.Slash, 0f);
this.resists.put(DamageType.Crush, 0f);
this.resists.put(DamageType.Pierce, 0f);
this.resists.put(DamageType.Magic, 0f);
this.resists.put(DamageType.Bleed, 0f);
this.resists.put(DamageType.Poison, 0f);
this.resists.put(DamageType.Mental, 0f);
this.resists.put(DamageType.Holy, 0f);
this.resists.put(DamageType.Unholy, 0f);
this.resists.put(DamageType.Lightning, 0f);
this.resists.put(DamageType.Fire, 0f);
this.resists.put(DamageType.Cold, 0f);
this.resists.put(DamageType.Healing, 0f);
this.immuneTo.put(DamageType.Siege, true);
}
/** /**
* Generic Constructor * Generic Constructor
*/ */
@ -470,7 +488,7 @@ public class Resists {
float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f; float slash = 0f, crush = 0f, pierce = 0f, magic = 0f, bleed = 0f, mental = 0f, holy = 0f, unholy = 0f, poison = 0f, lightning = 0f, fire = 0f, cold = 0f, healing = 0f;
if(ac.getObjectType().equals(Enum.GameObjectType.Mob)){ if(ac.getObjectType().equals(Enum.GameObjectType.Mob)){
Mob mob = (Mob)ac; Mob mob = (Mob)ac;
if(mob.StrongholdEpic || mob.StrongholdCommander || mob.StrongholdGuardian) if(mob.StrongholdEpic || mob.StrongholdCommander || mob.StrongholdGuardian) {
slash = 75f; slash = 75f;
crush = 75f; crush = 75f;
pierce = 75f; pierce = 75f;
@ -484,6 +502,21 @@ public class Resists {
fire = 75f; fire = 75f;
cold = 75f; cold = 75f;
healing = 0f; healing = 0f;
} else if(Mob.discDroppers.contains(mob)) {
slash = 50f;
crush = 50f;
pierce = 50f;
magic = 50f;
bleed = 50f;
mental = 50f;
holy = 50f;
unholy = 50f;
poison = 50f;
lightning = 50f;
fire = 50f;
cold = 50f;
healing = 0f;
}
} }
if (rb != null) { if (rb != null) {

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