sitting movement sync bug squashed
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@@ -123,6 +123,7 @@ public class ClientMessagePump implements NetMsgHandler {
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if (pc.isSit()) {
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if (pc.isSit()) {
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pc.setCombat(false);
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pc.setCombat(false);
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pc.cancelOnSit();
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pc.cancelOnSit();
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pc.stopMovement(pc.loc);
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}
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}
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UpdateStateMsg rwss = new UpdateStateMsg();
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UpdateStateMsg rwss = new UpdateStateMsg();
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