Project reformat.

This commit is contained in:
2024-06-11 13:40:42 -04:00
parent 678ccafd3c
commit c935ea1986
7 changed files with 68 additions and 75 deletions
+2 -2
View File
@@ -806,7 +806,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, SourceType.None));
PlayerBonuses bonuses = abstractCharacter.bonuses;
if(bonuses != null){
if (bonuses != null) {
ModType modType = ModType.AttackDelay;
for (AbstractEffectModifier mod : bonuses.bonusFloats.keySet()) {
@@ -1829,7 +1829,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Mob target = (Mob) this;
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if(target.playerAgroMap.containsKey(attacker.getObjectUUID()))
if (target.playerAgroMap.containsKey(attacker.getObjectUUID()))
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
else
target.playerAgroMap.put(attacker.getObjectUUID(), value);