noob island guard aggro
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@@ -978,6 +978,8 @@ public class MobAI {
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HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
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HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
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for (AbstractWorldObject awo : loadedMobs) {
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for (AbstractWorldObject awo : loadedMobs) {
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Mob targetMob = (Mob) awo;
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Mob targetMob = (Mob) awo;
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if (targetMob.equals(mob))
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continue;
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if (!targetMob.isAlive() || targetMob.despawned)
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if (!targetMob.isAlive() || targetMob.despawned)
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continue;
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continue;
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if (targetMob.isPet())
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if (targetMob.isPet())
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