Handler created for TrainerInfoMsg
This commit is contained in:
@@ -123,9 +123,6 @@ public class ClientMessagePump implements NetMsgHandler {
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case ARCREQUESTTRADEBUSY:
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case ARCREQUESTTRADEBUSY:
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TradeManager.invalidTradeRequest((InvalidTradeRequestMsg) msg);
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TradeManager.invalidTradeRequest((InvalidTradeRequestMsg) msg);
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break;
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break;
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case TRAINERLIST:
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WorldServer.trainerInfo((TrainerInfoMsg) msg, origin);
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break;
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case POWERTARGNAME:
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case POWERTARGNAME:
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PowersManager.summon((SendSummonsRequestMsg) msg, origin);
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PowersManager.summon((SendSummonsRequestMsg) msg, origin);
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break;
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break;
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@@ -217,7 +217,7 @@ public enum Protocol {
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TRADECONFIRM(0x6911E65E, CommitToTradeMsg.class, null), // Commit to trade
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TRADECONFIRM(0x6911E65E, CommitToTradeMsg.class, null), // Commit to trade
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TRADECONFIRMSTATUS(0x9F85DAFC, null, null), // Other player commit/uncommit/add item
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TRADECONFIRMSTATUS(0x9F85DAFC, null, null), // Other player commit/uncommit/add item
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TRADEUNCONFIRM(0xEBE280E0, UncommitToTradeMsg.class, null), // Uncommit to trade
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TRADEUNCONFIRM(0xEBE280E0, UncommitToTradeMsg.class, null), // Uncommit to trade
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TRAINERLIST(0x41FABA62, TrainerInfoMsg.class, null), //Req/Send Trainer Info/Pricing
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TRAINERLIST(0x41FABA62, TrainerInfoMsg.class, TrainerInfoMsgHandler.class), //Req/Send Trainer Info/Pricing
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TRAINSKILL(0xB0BF68CD, TrainMsg.class, TrainMsgHandler.class), //Train skills/powers
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TRAINSKILL(0xB0BF68CD, TrainMsg.class, TrainMsgHandler.class), //Train skills/powers
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TRANSFERASSET(0x3EA1C4C9, TransferAssetMsg.class, TransferAssetMsgHandler.class), // Transfer Building
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TRANSFERASSET(0x3EA1C4C9, TransferAssetMsg.class, TransferAssetMsgHandler.class), // Transfer Building
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TRANSFERGOLDTOFROMBUILDING(0x1B1AC8C7, TransferGoldToFromBuildingMsg.class, TransferGoldToFromBuildingMsgHandler.class), // Transfer Gold to/From Building, Transfer Error
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TRANSFERGOLDTOFROMBUILDING(0x1B1AC8C7, TransferGoldToFromBuildingMsg.class, TransferGoldToFromBuildingMsgHandler.class), // Transfer Gold to/From Building, Transfer Error
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@@ -0,0 +1,59 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.exception.MsgSendException;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TrainerInfoMsg;
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import engine.objects.NPC;
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import engine.objects.PlayerCharacter;
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public class TrainerInfoMsgHandler extends AbstractClientMsgHandler {
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public TrainerInfoMsgHandler() {
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super(TrainerInfoMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = origin.getPlayerCharacter();
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// Member variable declaration
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TrainerInfoMsg msg;
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// Member variable assignment
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msg = (TrainerInfoMsg) baseMsg;
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NPC npc = NPC.getFromCache(msg.getObjectID());
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float sellPercent = 1;
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if (npc != null) {
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if (origin.getPlayerCharacter() != null)
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sellPercent = npc.getSellPercent(origin.getPlayerCharacter());
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else
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sellPercent = npc.getSellPercent();
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msg.setTrainPercent(sellPercent); //TrainMsg.getTrainPercent(npc));
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}
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Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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return true;
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}
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}
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@@ -25,7 +25,6 @@ import engine.job.JobScheduler;
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import engine.jobs.LogoutCharacterJob;
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import engine.jobs.LogoutCharacterJob;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.Threads.MobAIThread;
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import engine.mobileAI.Threads.Respawner;
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import engine.mobileAI.Threads.Respawner;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.DispatchMessage;
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import engine.net.ItemProductionManager;
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import engine.net.ItemProductionManager;
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import engine.net.Network;
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import engine.net.Network;
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@@ -33,7 +32,6 @@ import engine.net.client.ClientConnection;
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import engine.net.client.ClientConnectionManager;
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import engine.net.client.ClientConnectionManager;
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import engine.net.client.ClientMessagePump;
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import engine.net.client.ClientMessagePump;
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import engine.net.client.Protocol;
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import engine.net.client.Protocol;
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import engine.net.client.msg.TrainerInfoMsg;
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import engine.net.client.msg.UpdateStateMsg;
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import engine.net.client.msg.UpdateStateMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import engine.objects.*;
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@@ -122,26 +120,6 @@ public class WorldServer {
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}
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}
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}
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}
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public static void trainerInfo(TrainerInfoMsg msg, ClientConnection origin) {
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NPC npc = NPC.getFromCache(msg.getObjectID());
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float sellPercent = 1;
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if (npc != null) {
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if (origin.getPlayerCharacter() != null)
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sellPercent = npc.getSellPercent(origin.getPlayerCharacter());
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else
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sellPercent = npc.getSellPercent();
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msg.setTrainPercent(sellPercent); //TrainMsg.getTrainPercent(npc));
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}
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Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), msg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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}
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public static String getUptimeString() {
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public static String getUptimeString() {
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String outString = null;
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String outString = null;
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