fix for backstab
This commit is contained in:
@@ -8,6 +8,7 @@
|
|||||||
|
|
||||||
package engine.gameManager;
|
package engine.gameManager;
|
||||||
|
|
||||||
|
import engine.Enum;
|
||||||
import engine.Enum.*;
|
import engine.Enum.*;
|
||||||
import engine.exception.MsgSendException;
|
import engine.exception.MsgSendException;
|
||||||
import engine.job.JobContainer;
|
import engine.job.JobContainer;
|
||||||
@@ -924,7 +925,6 @@ public enum CombatManager {
|
|||||||
damage *= 1 + (armorPierce * 0.01f);
|
damage *= 1 + (armorPierce * 0.01f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Resists.handleFortitude(tarAc,damageType,damage);
|
//Resists.handleFortitude(tarAc,damageType,damage);
|
||||||
|
|
||||||
float d = 0f;
|
float d = 0f;
|
||||||
|
|||||||
@@ -517,6 +517,7 @@ public class PlayerCombatStats {
|
|||||||
);
|
);
|
||||||
if(this.owner.bonuses != null){
|
if(this.owner.bonuses != null){
|
||||||
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
|
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MinDamage, Enum.SourceType.None);
|
||||||
|
minDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||||
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
minDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -597,6 +598,7 @@ public class PlayerCombatStats {
|
|||||||
|
|
||||||
if(this.owner.bonuses != null){
|
if(this.owner.bonuses != null){
|
||||||
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
|
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MaxDamage, Enum.SourceType.None);
|
||||||
|
maxDMG += this.owner.bonuses.getFloat(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||||
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
maxDMG *= 1 + this.owner.bonuses.getFloatPercentAll(Enum.ModType.MeleeDamageModifier, Enum.SourceType.None);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user