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					@ -295,7 +295,7 @@ public class CombatUtilities { | 
				
			
			
		
	
		
		
			
				
					
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									swingIsBlock(agent, target, passiveAnim); | 
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									swingIsBlock(agent, target, passiveAnim); | 
				
			
			
		
	
		
		
			
				
					
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									return; | 
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									return; | 
				
			
			
		
	
		
		
			
				
					
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								} | 
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								} | 
				
			
			
		
	
		
		
			
				
					
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									swingIsDamage(agent,target, determineDamage(agent,target), anim); | 
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									swingIsDamage(agent,target, determineDamage(agent), anim); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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								if (agent.getWeaponPower() != null) | 
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								if (agent.getWeaponPower() != null) | 
				
			
			
		
	
		
		
			
				
					
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									agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE); | 
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									agent.getWeaponPower().attack(target, MBServerStatics.ONE_MINUTE); | 
				
			
			
		
	
	
		
		
			
				
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					@ -326,11 +326,16 @@ public class CombatUtilities { | 
				
			
			
		
	
		
		
			
				
					
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						} | 
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						} | 
				
			
			
		
	
		
		
			
				
					
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						public static float determineDamage(Mob agent,AbstractWorldObject target) { | 
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						public static float determineDamage(Mob agent) { | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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							if(agent == null || target == null){ | 
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							if(agent == null){ | 
				
			
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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								//early exit for null
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								//early exit for null
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								return 0; | 
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								return 0; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
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							} | 
				
			
			
		
	
		
		
			
				
					
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							AbstractWorldObject target = agent.getCombatTarget(); | 
				
			
			
		
	
		
		
			
				
					
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							if(target == null){ | 
				
			
			
		
	
		
		
			
				
					
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								//early exit for null target
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								return 0; | 
				
			
			
		
	
		
		
			
				
					
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							} | 
				
			
			
		
	
		
		
			
				
					
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							float damage = 0; | 
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							float damage = 0; | 
				
			
			
		
	
		
		
			
				
					
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							DamageType dt = getDamageType(agent); | 
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							DamageType dt = getDamageType(agent); | 
				
			
			
		
	
		
		
			
				
					
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							if(agent.isSummonedPet() == true || agent.isPet() == true || agent.isNecroPet() == true) { | 
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							if(agent.isSummonedPet() == true || agent.isPet() == true || agent.isNecroPet() == true) { | 
				
			
			
		
	
	
		
		
			
				
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