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					@ -37,6 +37,7 @@ import java.sql.ResultSet;
				@@ -37,6 +37,7 @@ import java.sql.ResultSet;
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					import java.sql.SQLException; | 
				
			
			
		
	
		
			
				
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					import java.util.ArrayList; | 
				
			
			
		
	
		
			
				
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					import java.util.Date; | 
				
			
			
		
	
		
			
				
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					import java.util.HashSet; | 
				
			
			
		
	
		
			
				
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					import java.util.concurrent.ConcurrentHashMap; | 
				
			
			
		
	
		
			
				
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					public final class Bane { | 
				
			
			
		
	
	
		
			
				
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					@ -730,7 +731,9 @@ public final class Bane {
				@@ -730,7 +731,9 @@ public final class Bane {
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					        ArrayList<Integer> defenders = new ArrayList<>(); | 
				
			
			
		
	
		
			
				
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					        Guild attackNation = this.getOwner().getGuild().getNation(); | 
				
			
			
		
	
		
			
				
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					        Guild defendNation = this.getCity().getGuild().getNation(); | 
				
			
			
		
	
		
			
				
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					        for(int uuid : city._playerMemory){ | 
				
			
			
		
	
		
			
				
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					        HashSet<AbstractWorldObject> inSiegeRange = WorldGrid.getObjectsInRangePartial(city.getTOL().loc,1750f,1); | 
				
			
			
		
	
		
			
				
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					        for(AbstractWorldObject obj : inSiegeRange){ | 
				
			
			
		
	
		
			
				
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					            int uuid = obj.getObjectUUID(); | 
				
			
			
		
	
		
			
				
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					            PlayerCharacter player = PlayerCharacter.getPlayerCharacter(uuid); | 
				
			
			
		
	
		
			
				
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					            if(player == null) | 
				
			
			
		
	
		
			
				
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					                continue; | 
				
			
			
		
	
	
		
			
				
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					@ -741,8 +744,7 @@ public final class Bane {
				@@ -741,8 +744,7 @@ public final class Bane {
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					            else if(playerNation.equals(attackNation)) | 
				
			
			
		
	
		
			
				
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					                attackers.add(uuid); | 
				
			
			
		
	
		
			
				
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					            else | 
				
			
			
		
	
		
			
				
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					                if(city._playerMemory.contains(uuid)) | 
				
			
			
		
	
		
			
				
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					                    MovementManager.translocate(player,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079))); | 
				
			
			
		
	
		
			
				
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					                MovementManager.translocate(player,new Vector3fImmutable(88853,32,45079),Regions.GetRegionForTeleport(new Vector3fImmutable(88853,32,45079))); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        int attackerSize = 0; | 
				
			
			
		
	
		
			
				
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					        int defenderSize = 0; | 
				
			
			
		
	
	
		
			
				
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