flat defense from rings calculated

This commit is contained in:
2025-02-23 16:08:04 -06:00
parent e380c4dddb
commit d1d51ef791
@@ -835,6 +835,10 @@ public class PlayerCombatStats {
}
}
}
if(this.owner.bonuses != null)
flatBonuses += this.owner.bonuses.getFloat(Enum.ModType.DCV, Enum.SourceType.None);
if(this.owner.charItemManager.getEquipped(2) == null)
blockSkill = 0;
else if(this.owner.charItemManager != null && this.owner.charItemManager.getEquipped(2) != null && !this.owner.charItemManager.getEquipped(2).getItemBase().isShield())