early exit for pets attacking a null target
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@@ -175,6 +175,8 @@ public class MobAI {
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public static void attackMob(Mob mob, Mob target) {
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public static void attackMob(Mob mob, Mob target) {
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try {
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try {
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if(mob == null || target == null)
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return;
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if (mob.getRange() >= 30 && mob.isMoving())
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if (mob.getRange() >= 30 && mob.isMoving())
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return;
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return;
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