create saetor shrine object
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@@ -24,7 +24,7 @@ import java.util.HashMap;
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import java.util.HashSet;
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import java.util.concurrent.ConcurrentHashMap;
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public class ItemBase {
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public class ItemBase{
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public static final byte GOLD_BASE_TYPE = 4;
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public static ItemBase GOLD_ITEM_BASE = null;
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@@ -36,8 +36,8 @@ public class ItemBase {
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private static HashMap<Integer, Integer> itemHashIDMap = new HashMap<>();
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private static HashMap<String, Integer> _IDsByNames = new HashMap<>();
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private static ArrayList<ItemBase> _resourceList = new ArrayList<>();
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private final int uuid;
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private final String name;
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private int uuid;
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private String name;
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private float durability;
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private int value;
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private short weight;
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@@ -723,7 +723,12 @@ public class ItemBase {
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public final int getUUID() {
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return uuid;
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}
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public void setUUID(int id) {
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this.uuid = id;
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}
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public void setName(String name) {
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this.name = name;
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}
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public boolean isRing() {
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return ((this.equipFlag & (64 | 128 | 192)) != 0);
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}
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