Begin adding workOrder logic

This commit is contained in:
2024-04-07 22:15:06 -04:00
parent ec5a8f5281
commit d539e419fe
3 changed files with 14 additions and 7 deletions
@@ -13,6 +13,7 @@ package engine.net.client.handlers;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.loot.WorkOrder;
import engine.mbEnums;
import engine.mbEnums.GameObjectType;
import engine.mbEnums.ItemType;
@@ -75,6 +76,10 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
if (msg.unknown03 != 0 && msg.pToken == 0 && msg.sToken == 0)
isRandom = true;
// Create new work order
WorkOrder workOrder = new WorkOrder();
//Create Multiple Item Function.. Fill all empty slots
if (msg.size > 0) {