cleanup
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@@ -13,6 +13,7 @@ import engine.Enum;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.BuildingManager;
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import engine.gameManager.ZoneManager;
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import engine.math.Vector3f;
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import engine.objects.*;
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import java.lang.reflect.Field;
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@@ -36,6 +37,8 @@ public class RegionCmd extends AbstractDevCmd {
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this.throwbackInfo(pc, "No Building At This Location.") ;
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}
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Regions region = ((AbstractCharacter)target).region;
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output += "In Floor: " + ((AbstractCharacter) target).getInFloorID() + newline;
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output += "In Building: " + ((AbstractCharacter) target).getInBuilding() + newline;
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if (region == null) {
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output += "No Region Found." + newline;
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}else{
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@@ -44,6 +47,8 @@ public class RegionCmd extends AbstractDevCmd {
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output += "Region Height: " + region.lerpY((AbstractCharacter)target) + newline;
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output += "is Stairs: " + region.isStairs() + newline;
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output += "is Outside: " + region.isOutside() + newline;
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for(Vector3f point : region.regionPoints)
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output += point + newline;
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output += "NavMesh Data" + newline;
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this.throwbackInfo(pc, output);
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}
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@@ -408,10 +408,6 @@ private static final int cellGap = 1;
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Regions region = Regions.getRegionAtLocation(point);
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if(region != null) {
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//if (!region.stairs)
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// point.setY(region.center.y);
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//else
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// point.setY(region.lerpY(point));
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path.add(new Vector3fImmutable(region.center.x,region.center.y,region.center.z)); //only use center points when travelling through regions
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continue;
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@@ -463,9 +459,4 @@ private static final int cellGap = 1;
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//return false;
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}
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private static boolean collidesWithBuilding(Building building, Vector3fImmutable end){
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MeshBounds mb = Bounds.meshBoundsCache.get(building.meshUUID);
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return (end.x > mb.minX && end.x < mb.maxX && end.z > mb.minZ && end.z < mb.maxZ);
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}
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}
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@@ -1536,12 +1536,6 @@ public class Building extends AbstractWorldObject {
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}
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public void updateNavMesh(){
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int xPoint = (int)(this.loc.x - this.getBounds().getHalfExtents().x);
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int zPoint = (int) (this.loc.z - this.getBounds().getHalfExtents().y);
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int extentsX = (int) (this.getBounds().getHalfExtents().x * 2);
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int extentsZ = (int) (this.getBounds().getHalfExtents().y * 2);
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this.parentZone.navMesh.subtract( new Area(new Rectangle(xPoint, zPoint, extentsX, extentsZ)));//remove entire footprint of building from navMesh
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for(Regions region : this.getBounds().getRegions())
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this.parentZone.navMesh.add(region.getArea());
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}
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