damage effect modifier
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@@ -176,7 +176,8 @@ public class HealthEffectModifier extends AbstractEffectModifier {
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}
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if(source.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
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modAmount *= ((PlayerCharacter)source).ZergMultiplier;
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float multiplier = ((PlayerCharacter)source).ZergMultiplier;
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modAmount *= multiplier;
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}
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if (modAmount == 0f)
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