shades dont break hide when moving

This commit is contained in:
2025-01-05 11:18:39 -06:00
parent 9f13f5fc5d
commit d8379ae5a9
2 changed files with 16 additions and 9 deletions
+7 -8
View File
@@ -787,14 +787,13 @@ public enum PowersManager {
if (playerCharacter == null || msg == null)
return;
if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
//use sneak instead of hide
PowersBase pb = PowersManager.getPowerByToken(429397210);
float movementPenalty = 0.01f * (50 - msg.getNumTrains());
int offsetTrains = (40 - msg.getNumTrains()) ;
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
}
//if((msg.getPowerUsedID() == 429495514 || msg.getPowerUsedID() == 429407306) && playerCharacter.getRace().getName().toLowerCase().contains("shade")){
// //use sneak instead of hide
// PowersBase pb = PowersManager.getPowerByToken(429397210);
// int offsetTrains = (40 - msg.getNumTrains()) ;
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,429397210,msg.getNumTrains(),false);
// applyPower(playerCharacter,playerCharacter,playerCharacter.loc,427857146,offsetTrains,false);
//}
if(msg.getPowerUsedID() == 429494441) {//wildkins chase
playerCharacter.removeEffectBySource(EffectSourceType.Root,40,true);
playerCharacter.removeEffectBySource(EffectSourceType.Snare,40,true);