@ -30,15 +30,15 @@ public class Blueprint {
@@ -30,15 +30,15 @@ public class Blueprint {
public static HashMap < Integer , Blueprint > _meshLookup = new HashMap < > ( ) ;
private static HashMap < Integer , Blueprint > _blueprints = new HashMap < > ( ) ;
private static HashMap < Integer , Integer > _doorNumbers = new HashMap < > ( ) ;
private final int blueprintUUID ;
private int blueprintUUID ;
private final String name ;
private final BuildingGroup buildingGroup ;
private final int icon ;
private final int maxRank ;
private final int maxSlots ;
private final int rank1UUID ;
private final int rank3UUID ;
private final int rank7UUID ;
public int rank1UUID ;
public int rank3UUID ;
public int rank7UUID ;
private final int destroyedUUID ;
private Blueprint ( ) {
@ -583,7 +583,9 @@ public class Blueprint {
@@ -583,7 +583,9 @@ public class Blueprint {
public int getBlueprintUUID ( ) {
return blueprintUUID ;
}
public void setBlueprintUUID ( int id ) {
this . blueprintUUID = id ;
}
@Override
public boolean equals ( Object object ) {