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1000 unit missed spot

lakebane-master
FatBoy-DOTC 9 months ago
parent
commit
db229dcf74
  1. 2
      src/engine/objects/CharacterItemManager.java

2
src/engine/objects/CharacterItemManager.java

@ -2098,7 +2098,7 @@ public class CharacterItemManager {
if (this.absCharacter.getObjectType() == GameObjectType.PlayerCharacter) { if (this.absCharacter.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pc = (PlayerCharacter) this.absCharacter; PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
int newWeight = this.getCarriedWeight() + weight; int newWeight = this.getCarriedWeight() + weight;
return newWeight <= (int) pc.statStrBase * 3; return newWeight <= pc.getInventoryCapacity();
} else if (this.absCharacter.getObjectType() == GameObjectType.NPC) { } else if (this.absCharacter.getObjectType() == GameObjectType.NPC) {
int newWeight = this.getCarriedWeight() + weight; int newWeight = this.getCarriedWeight() + weight;
return newWeight <= 1900 + (this.absCharacter.getLevel() * 3); return newWeight <= 1900 + (this.absCharacter.getLevel() * 3);

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