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Protocol handler created for ArcMineWindowAvailableTimeMsg.

master
MagicBot 2 years ago
parent
commit
de41702914
  1. 34
      src/engine/net/client/ClientMessagePump.java
  2. 2
      src/engine/net/client/Protocol.java
  3. 63
      src/engine/net/client/handlers/ArcMineWindowAvailableTimeHandler.java

34
src/engine/net/client/ClientMessagePump.java

@ -262,9 +262,6 @@ public class ClientMessagePump implements NetMsgHandler { @@ -262,9 +262,6 @@ public class ClientMessagePump implements NetMsgHandler {
case VENDORDIALOG:
VendorDialogMsg.replyDialog((VendorDialogMsg) msg, origin);
break;
case ARCMINEWINDOWAVAILABLETIME:
MineWindowAvailableTime((ArcMineWindowAvailableTimeMsg) msg, origin);
break;
case ARCOWNEDMINESLIST:
ListOwnedMines((ArcOwnedMinesListMsg) msg, origin);
break;
@ -1426,37 +1423,6 @@ boolean updateCity = false; @@ -1426,37 +1423,6 @@ boolean updateCity = false;
}
private static void MineWindowAvailableTime(ArcMineWindowAvailableTimeMsg msg, ClientConnection origin) {
Building tol = BuildingManager.getBuildingFromCache(msg.getBuildingUUID());
Dispatch dispatch;
if (tol == null)
return;
if (tol.getBlueprintUUID() == 0)
return;
if (tol.getBlueprint().getBuildingGroup() != BuildingGroup.TOL)
return;
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);
if (pc == null)
return;
if (!Guild.sameGuild(tol.getGuild(), pc.getGuild()))
return; //must be same guild
if (GuildStatusController.isInnerCouncil(pc.getGuildStatus()) == false) // is this only GL?
return;
ArcMineWindowAvailableTimeMsg amwat = new ArcMineWindowAvailableTimeMsg(tol, 10);
amwat.configure();
dispatch = Dispatch.borrow(pc, amwat);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
private static void ListOwnedMines(ArcOwnedMinesListMsg msg, ClientConnection origin) {
PlayerCharacter pc = SessionManager.getPlayerCharacter(origin);

2
src/engine/net/client/Protocol.java

@ -35,7 +35,7 @@ public enum Protocol { @@ -35,7 +35,7 @@ public enum Protocol {
ARCLOGINNOTIFY(0x010FED87, ArcLoginNotifyMsg.class, ArcLoginNotifyMsgHandler.class), //Client Confirms entering world
ARCMINECHANGEPRODUCTION(0x1EAA993F, ArcMineChangeProductionMsg.class, null),
ARCMINETOWERCRESTUPDATE(0x34164D0D, null, null),
ARCMINEWINDOWAVAILABLETIME(0x6C909DE7, ArcMineWindowAvailableTimeMsg.class, null),
ARCMINEWINDOWAVAILABLETIME(0x6C909DE7, ArcMineWindowAvailableTimeMsg.class, ArcMineWindowAvailableTimeHandler.class),
ARCMINEWINDOWCHANGE(0x92B2148A, ArcMineWindowChangeMsg.class, MineWindowChangeHandler.class),
ARCOWNEDMINESLIST(0x59184455, ArcOwnedMinesListMsg.class, null),
ARCPETATTACK(0x18CD61AD, PetAttackMsg.class, null), // Pet Attack

63
src/engine/net/client/handlers/ArcMineWindowAvailableTimeHandler.java

@ -0,0 +1,63 @@ @@ -0,0 +1,63 @@
package engine.net.client.handlers;
import engine.Enum;
import engine.Enum.DispatchChannel;
import engine.exception.MsgSendException;
import engine.gameManager.BuildingManager;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ArcMineWindowAvailableTimeMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.KeepAliveServerClientMsg;
import engine.objects.Building;
import engine.objects.Guild;
import engine.objects.GuildStatusController;
import engine.objects.PlayerCharacter;
/*
* @Author:
* @Summary: Processes application protocol message which keeps
* client's tcp connection open.
*/
public class ArcMineWindowAvailableTimeHandler extends AbstractClientMsgHandler {
public ArcMineWindowAvailableTimeHandler() {
super(KeepAliveServerClientMsg.class);
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
ArcMineWindowAvailableTimeMsg msg = (ArcMineWindowAvailableTimeMsg) baseMsg;
PlayerCharacter playerCharacter = origin.getPlayerCharacter();
Building treeOfLife = BuildingManager.getBuildingFromCache(msg.getBuildingUUID());
Dispatch dispatch;
if (treeOfLife == null)
return true;
if (treeOfLife.getBlueprintUUID() == 0)
return true;
if (treeOfLife.getBlueprint().getBuildingGroup() != Enum.BuildingGroup.TOL)
return true;
if (playerCharacter == null)
return true;
if (!Guild.sameGuild(treeOfLife.getGuild(), playerCharacter.getGuild()))
return true;
if (GuildStatusController.isInnerCouncil(playerCharacter.getGuildStatus()) == false) // is this only GL?
return true;
ArcMineWindowAvailableTimeMsg outMsg = new ArcMineWindowAvailableTimeMsg(treeOfLife, 10);
outMsg.configure();
dispatch = Dispatch.borrow(playerCharacter, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
}
}
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