Class renaming for clarity

This commit is contained in:
2024-03-25 04:44:35 -04:00
parent 678f5463ea
commit ded3e16d48
6 changed files with 34 additions and 34 deletions
@@ -13,18 +13,18 @@ import engine.exception.MsgSendException;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.net.client.ClientConnection;
import engine.net.client.msg.BuyFromNPCMsg;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorBuyMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
public BuyFromNPCMsgHandler() {
super(BuyFromNPCMsg.class);
public VendorBuyMsgHandler() {
super(VendorBuyMsg.class);
}
public static Item createItemForPlayer(PlayerCharacter pc, int templateID) {
@@ -47,11 +47,11 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
// Member variable declaration
BuyFromNPCMsg buyFromNPCMsg;
VendorBuyMsg vendorBuyMsg;
// Member variable assignment
buyFromNPCMsg = (BuyFromNPCMsg) baseMsg;
vendorBuyMsg = (VendorBuyMsg) baseMsg;
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
Item vendorItem;
@@ -66,7 +66,7 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
if (itemMan == null)
return true;
NPC npc = NPC.getFromCache(buyFromNPCMsg.getNPCID());
NPC npc = NPC.getFromCache(vendorBuyMsg.getNPCID());
if (npc == null)
return true;
@@ -81,10 +81,10 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
if (sellInventory == null)
return true;
if (buyFromNPCMsg.getItemID() < 0) {
if (vendorBuyMsg.getItemID() < 0) {
for (Item me : sellInventory) {
if (me.objectUUID == buyFromNPCMsg.getItemID()) {
if (me.objectUUID == vendorBuyMsg.getItemID()) {
//test room available for item
if (!itemMan.hasRoomInventory(me.template.item_wt))
@@ -142,7 +142,7 @@ public class BuyFromNPCMsgHandler extends AbstractClientMsgHandler {
if (npcCim == null)
return true;
vendorItem = Item.getFromCache(buyFromNPCMsg.getItemID());
vendorItem = Item.getFromCache(vendorBuyMsg.getItemID());
if (vendorItem == null)
return true;
@@ -17,16 +17,16 @@ import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.SellToNPCMsg;
import engine.net.client.msg.UpdateGoldMsg;
import engine.net.client.msg.VendorSellMsg;
import engine.objects.*;
import java.util.ArrayList;
public class SellToNPCMsgHandler extends AbstractClientMsgHandler {
public class VendorSellMsgHandler extends AbstractClientMsgHandler {
public SellToNPCMsgHandler() {
super(SellToNPCMsg.class);
public VendorSellMsgHandler() {
super(VendorSellMsg.class);
}
@Override
@@ -44,9 +44,9 @@ public class SellToNPCMsgHandler extends AbstractClientMsgHandler {
if (itemMan == null)
return true;
SellToNPCMsg sellToNPCMsg = (SellToNPCMsg) baseMsg;
VendorSellMsg vendorSellMsg = (VendorSellMsg) baseMsg;
NPC npc = NPC.getFromCache(sellToNPCMsg.getNPCID());
NPC npc = NPC.getFromCache(vendorSellMsg.getNPCID());
if (npc == null)
return true;
@@ -81,10 +81,10 @@ public class SellToNPCMsgHandler extends AbstractClientMsgHandler {
// Early exit sanity check
if (sellToNPCMsg.getItemType() == Enum.GameObjectType.Item.ordinal() == false)
if (vendorSellMsg.getItemType() == Enum.GameObjectType.Item.ordinal() == false)
return true;
sell = Item.getFromCache(sellToNPCMsg.getItemID());
sell = Item.getFromCache(vendorSellMsg.getItemID());
if (sell == null)
return true;
@@ -183,11 +183,11 @@ public class SellToNPCMsgHandler extends AbstractClientMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
//send the sell message back to update player
sellToNPCMsg.setItemType(sell.getObjectType().ordinal());
sellToNPCMsg.setItemID(sell.getObjectUUID());
sellToNPCMsg.setUnknown01(cost); //not sure if this is correct
vendorSellMsg.setItemType(sell.getObjectType().ordinal());
vendorSellMsg.setItemID(sell.getObjectUUID());
vendorSellMsg.setUnknown01(cost); //not sure if this is correct
dispatch = Dispatch.borrow(player, sellToNPCMsg);
dispatch = Dispatch.borrow(player, vendorSellMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} finally {
@@ -199,7 +199,7 @@ public class SellToNPCMsgHandler extends AbstractClientMsgHandler {
// Send ping to client
dispatch = Dispatch.borrow(pc, sellToNPCMsg);
dispatch = Dispatch.borrow(pc, vendorSellMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
return true;