Browse Source

Merge branch 'feature-config-parsing2' into feature-config-usage

# Conflicts:
#	src/engine/powers/EffectsBase.java
feature-config-usage
FatBoy-DOTC 2 months ago
parent
commit
e09bd9aae0
  1. 2
      src/engine/gameManager/BuildingManager.java
  2. 12
      src/engine/gameManager/PowersManager.java
  3. 2
      src/engine/mbEnums.java
  4. 2
      src/engine/objects/Building.java
  5. 29
      src/engine/objects/City.java
  6. 3
      src/engine/objects/Mine.java
  7. 144
      src/engine/workthreads/DestroyCityThread.java
  8. 132
      src/engine/wpak/EffectsParser.java
  9. 136
      src/engine/wpak/PowerActionParser.java
  10. 14
      src/engine/wpak/PowersParser.java
  11. 13
      src/engine/wpak/data/Effect.java
  12. 18
      src/engine/wpak/data/EffectDescription.java
  13. 4
      src/engine/wpak/data/ModifierEntry.java
  14. 69
      src/engine/wpak/data/Power.java
  15. 4
      src/engine/wpak/data/PowerAction.java
  16. 17
      src/engine/wpak/data/PowerData.java
  17. 58
      src/engine/wpak/data/PowerEntry.java

2
src/engine/gameManager/BuildingManager.java

@ -798,7 +798,7 @@ public enum BuildingManager { @@ -798,7 +798,7 @@ public enum BuildingManager {
// Attempt to write to database or delete the building
// if we are destroying it.
if (rank == -1)
if (rank < 0)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
else
success = DbManager.BuildingQueries.updateBuildingRank(building, rank);

12
src/engine/gameManager/PowersManager.java

@ -32,7 +32,7 @@ import engine.server.MBServerStatics; @@ -32,7 +32,7 @@ import engine.server.MBServerStatics;
import engine.wpak.EffectsParser;
import engine.wpak.PowerActionParser;
import engine.wpak.PowersParser;
import engine.wpak.data.EffectEntry;
import engine.wpak.data.Effect;
import org.pmw.tinylog.Logger;
import java.sql.SQLException;
@ -118,7 +118,7 @@ public enum PowersManager { @@ -118,7 +118,7 @@ public enum PowersManager {
// Add EffectsBase
ArrayList<EffectsBase> effectList = new ArrayList<>();
for (EffectEntry entry : EffectsParser.effect_data.values()) {
for (Effect entry : EffectsParser.effect_data.values()) {
EffectsBase effectBase = new EffectsBase(entry);
effectList.add(effectBase);
PowersManager.effectsBaseByToken.put(effectBase.getToken(), effectBase);
@ -950,7 +950,7 @@ public enum PowersManager { @@ -950,7 +950,7 @@ public enum PowersManager {
// if (!stackType.equals("IgnoreStack")) {
if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides
Effect ef = target.getEffects().get(stackType);
engine.objects.Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null;
if (ef != null) {
JobContainer jc = ef.getJobContainer();
@ -1122,7 +1122,7 @@ public enum PowersManager { @@ -1122,7 +1122,7 @@ public enum PowersManager {
// if (!stackType.equals("IgnoreStack")) {
if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides
Effect ef = target.getEffects().get(stackType);
engine.objects.Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null;
if (ef != null) {
JobContainer jc = ef.getJobContainer();
@ -1436,7 +1436,7 @@ public enum PowersManager { @@ -1436,7 +1436,7 @@ public enum PowersManager {
stackType = (stackType.equals("IgnoreStack")) ? Integer.toString(ab.getUUID()) : stackType;
if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides
Effect ef = target.getEffects().get(stackType);
engine.objects.Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null;
if (ef != null) {
JobContainer jc = ef.getJobContainer();
@ -1883,7 +1883,7 @@ public enum PowersManager { @@ -1883,7 +1883,7 @@ public enum PowersManager {
stackType = (stackType.equals("IgnoreStack")) ? Integer
.toString(toRemove.getUUID()) : stackType;
if (fromChant) {
Effect eff = awo.getEffects().get(stackType);
engine.objects.Effect eff = awo.getEffects().get(stackType);
if (eff != null)
eff.cancelJob(true);
} else

2
src/engine/mbEnums.java

@ -2732,7 +2732,7 @@ public class mbEnums { @@ -2732,7 +2732,7 @@ public class mbEnums {
DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
IRON(1580002, -1673518119, 2504297, 2000, 20),
LUMBER(1580004, 1628412684, -1603256692, 10000, 100),
LUMBER(1580004, -1628412684, -1603256692, 10000, 100),
MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10),
MITHRIL(1580021, 626743397, -1761257186, 500, 5),
OAK(1580005, -1653034775, 74767, 3000, 30),

2
src/engine/objects/Building.java

@ -561,7 +561,7 @@ public class Building extends AbstractWorldObject { @@ -561,7 +561,7 @@ public class Building extends AbstractWorldObject {
BuildingManager.setRank(barracksBuilding, -1);
}
// If the tree is R8 and deranking, we need to update it's
// If the tree is R8 and deranking, we need to update the
// mesh along with buildings losing their health bonus
if (this.rank == 8) {

29
src/engine/objects/City.java

@ -41,6 +41,7 @@ import java.util.HashSet; @@ -41,6 +41,7 @@ import java.util.HashSet;
import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class City extends AbstractWorldObject {
@ -80,6 +81,7 @@ public class City extends AbstractWorldObject { @@ -80,6 +81,7 @@ public class City extends AbstractWorldObject {
private String hash;
public Warehouse warehouse;
public Realm realm;
public AtomicBoolean isDestroyed = new AtomicBoolean(false);
/**
* ResultSet Constructor
@ -306,6 +308,21 @@ public class City extends AbstractWorldObject { @@ -306,6 +308,21 @@ public class City extends AbstractWorldObject {
if (city.parentZone == null)
continue;
// Can't teleport to something without a tree
if (city.getTOL() == null)
continue;
// No abandoned cities
if (city.getTOL().getGuild().isEmptyGuild())
continue;
// No destroyed cities
if (city.getTOL().getRank() == -1)
continue;
//can't repledge to a guild you're already part of
if (repledge && city.getGuild().equals(playerCharacter.guild))
@ -1102,17 +1119,21 @@ public class City extends AbstractWorldObject { @@ -1102,17 +1119,21 @@ public class City extends AbstractWorldObject {
public final void destroy() {
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
if (this.isDestroyed.compareAndSet(false, true)) {
destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.start();
Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("destroyCity:" + this.getParent().zoneName);
destroyCityThread.start();
} else
Logger.error("Attempt to destroy destroyed city");
}
public final void transfer(AbstractCharacter newOwner) {
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
transferCityThread.setName("TransferCity:" + this.getName());
transferCityThread.setName("TransferCity:" + this.getParent().zoneName);
transferCityThread.start();
}

3
src/engine/objects/Mine.java

@ -220,8 +220,7 @@ public class Mine extends AbstractGameObject { @@ -220,8 +220,7 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
if (mine.owningGuild.getObjectUUID() == guildID)
mineList.add(mine);
}
return mineList;

144
src/engine/workthreads/DestroyCityThread.java

@ -53,123 +53,117 @@ public class DestroyCityThread implements Runnable { @@ -53,123 +53,117 @@ public class DestroyCityThread implements Runnable {
// Member variable assignment
cityZone = city.getParent();
newParent = cityZone.parent;
formerGuild = city.getTOL().getGuild();
try {
cityZone = city.getParent();
newParent = cityZone.parent;
formerGuild = city.getTOL().getGuild();
// Former guild loses it's tree!
Logger.info("Destroy city thread started for: " + cityZone.zoneName);
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
// Former guild loses tree!
//Successful Update of guild
if (DbManager.GuildQueries.SET_GUILD_OWNED_CITY(formerGuild.getObjectUUID(), 0)) {
formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
}
//Successful Update of guild
formerGuild.setGuildState(mbEnums.GuildState.Errant);
formerGuild.setNation(null);
formerGuild.setCityUUID(0);
GuildManager.updateAllGuildTags(formerGuild);
GuildManager.updateAllGuildBinds(formerGuild, null);
}
// By losing the tree, the former owners lose all of their subguilds.
// By losing the tree, the former owners lose all of their subguilds.
if (!formerGuild.getSubGuildList().isEmpty()) {
if (!formerGuild.getSubGuildList().isEmpty()) {
subGuildList = new ArrayList<>();
subGuildList = new ArrayList<>();
subGuildList.addAll(formerGuild.getSubGuildList());
subGuildList.addAll(formerGuild.getSubGuildList());
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
for (Guild subGuild : subGuildList) {
formerGuild.removeSubGuild(subGuild);
}
}
}
Building tol = null;
// Build list of buildings within this parent zone
// Build list of buildings within this parent zone
ArrayList<Building> destroySet = new ArrayList<>();
for (Building cityBuilding : cityZone.zoneBuildingSet) {
for (Building cityBuilding : cityZone.zoneBuildingSet) {
// Sanity Check in case player deletes the building
// before this thread can get to it
// Sanity Check in case player deletes the building
// before this thread can get to it
if (cityBuilding == null)
continue;
if (cityBuilding == null)
continue;
// Do nothing with the banestone. It will be removed elsewhere
// Do nothing with the banestone. It will be removed elsewhere
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.BANESTONE))
continue;
// TOL is processed after all other structures in the city zone
// All buildings are moved to a location relative
// to their new parent zone
if (cityBuilding.getBlueprint().getBuildingGroup().equals(mbEnums.BuildingGroup.TOL)) {
tol = cityBuilding;
continue;
}
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
// All buildings are moved to a location relative
// to their new parent zone
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
localCoords = ZoneManager.worldToLocal(cityBuilding.getLoc(), newParent);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
DbManager.BuildingQueries.MOVE_BUILDING(cityBuilding.getObjectUUID(), newParent.getObjectUUID(), localCoords.x, localCoords.y, localCoords.z);
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
// All buildings are re-parented to a zone one node
// higher in the tree (continent) as we will be
// deleting the city zone very shortly.
// No longer a tree, no longer any protection contract!
if (cityBuilding.getParentZoneID() != newParent.getParentZoneID())
cityBuilding.setParentZone(newParent);
cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
// No longer a tree, no longer any protection contract!
// Remove warehouse entry if one exists.
cityBuilding.setProtectionState(mbEnums.ProtectionState.NONE);
if (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE) {
DbManager.WarehouseQueries.DELETE_WAREHOUSE(city.warehouse);
city.warehouse = null;
}
// Remove warehouse entry if one exists.
// Mark all auto protected buildings for destruction
if (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE) {
DbManager.WarehouseQueries.DELETE_WAREHOUSE(city.warehouse);
city.warehouse = null;
if ((cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK) || (cityBuilding.getBlueprint().isWallPiece()) || (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE) || (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL) || (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SPIRE) || (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE))
destroySet.add(cityBuilding);
}
// Destroy all remaining city assets
// Destroy set of auto-protected buildings
if ((cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SHRINE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == mbEnums.BuildingGroup.WAREHOUSE)) {
for (Building building : destroySet)
if (building.getRank() != -1)
BuildingManager.setRank(building, -1);
if (cityBuilding.getRank() != -1)
BuildingManager.setRank(cityBuilding, -1);
if (city.realm != null) {
city.realm.removeCity(city.getObjectUUID());
city.realm = null;
}
}
// Destroy the tol
if (tol != null)
BuildingManager.setRank(tol, -1);
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
if (city.realm != null)
city.realm.removeCity(city.getObjectUUID());
if (!DbManager.ZoneQueries.DELETE_ZONE(cityZone)) {
Logger.error("DestroyCityThread", "Database error when deleting city zone: " + cityZone.getObjectUUID());
return;
}
// It's now safe to delete the city zone from the database
// which will cause a cascade delete of everything else
// Refresh the city for map requests
City.lastCityUpdate = System.currentTimeMillis();
if (DbManager.ZoneQueries.DELETE_ZONE(cityZone) == false) {
Logger.error("DestroyCityThread", "Database error when deleting city zone: " + cityZone.getObjectUUID());
return;
} catch (Exception e) {
Logger.error(e);
}
// Refresh the city for map requests
City.lastCityUpdate = System.currentTimeMillis();
// Zone and city should vanish upon next reboot
// if the codebase reaches here.
Logger.info(city.getParent().zoneName + " uuid:" + city.getObjectUUID() + "has been destroyed!");
Logger.info(city.getParent().zoneName + " uuid: " + city.getObjectUUID() + " has been destroyed!");
}
}

132
src/engine/wpak/EffectsParser.java

@ -11,8 +11,8 @@ package engine.wpak; @@ -11,8 +11,8 @@ package engine.wpak;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.ConditionEntry;
import engine.wpak.data.EffectEntry;
import engine.wpak.data.EffectModifier;
import engine.wpak.data.Effect;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger;
import java.io.IOException;
@ -25,7 +25,7 @@ import java.util.regex.Pattern; @@ -25,7 +25,7 @@ import java.util.regex.Pattern;
public class EffectsParser {
public static String effectsPath = ConfigManager.DEFAULT_DATA_DIR + "wpak/Effects.cfg";
public static HashMap<String, EffectEntry> effect_data = new HashMap<>();
public static HashMap<String, Effect> effect_data = new HashMap<>();
private static final Pattern EFFECT_REGEX = Pattern.compile("(?<=EFFECTBEGIN)(.+?)(?=EFFECTEND)", Pattern.DOTALL);
private static final Pattern SOURCE_REGEX = Pattern.compile("(?<=SOURCEBEGIN)(.+?)(?=SOURCEEND)", Pattern.DOTALL);
private static final Pattern MODS_REGEX = Pattern.compile("(?<=MODSBEGIN)(.+?)(?=MODSEND)", Pattern.DOTALL);
@ -51,21 +51,21 @@ public class EffectsParser { @@ -51,21 +51,21 @@ public class EffectsParser {
Matcher matcher = EFFECT_REGEX.matcher(fileContents);
while (matcher.find()) {
EffectEntry effectEntry = parseEffectEntry(matcher.group());
effect_data.put(effectEntry.effect_id, effectEntry);
Effect effect = parseEffectEntry(matcher.group());
effect_data.put(effect.effect_id, effect);
}
}
private static EffectEntry parseEffectEntry(String effectData) {
private static Effect parseEffectEntry(String effectData) {
EffectEntry effectEntry = new EffectEntry();
Effect effect = new Effect();
// Parse fields that lie outside the other tags
effectEntry.isItemEffect = effectData.contains("IsItemEffect");
effectEntry.isSpireEffect = effectData.contains("IsSpireEffect");
effectEntry.ignoreNoMod = effectData.contains("IgnoreNoMod");
effectEntry.dontSave = effectData.contains("DontSave");
effect.isItemEffect = effectData.contains("IsItemEffect");
effect.isSpireEffect = effectData.contains("IsSpireEffect");
effect.ignoreNoMod = effectData.contains("IgnoreNoMod");
effect.dontSave = effectData.contains("DontSave");
// Remove all lines that contain a # and leading/trailing blank lines
@ -90,24 +90,24 @@ public class EffectsParser { @@ -90,24 +90,24 @@ public class EffectsParser {
while (matcher.find())
effectHeader.add(matcher.group().trim());
effectEntry.effect_id = effectHeader.get(0);
effectEntry.effect_name = effectHeader.get(1);
effectEntry.effect_name = effectEntry.effect_name.replaceAll("\"", "");
effect.effect_id = effectHeader.get(0);
effect.effect_name = effectHeader.get(1);
effect.effect_name = effect.effect_name.replaceAll("\"", "");
// Some effect mods have no icon
// (SEEINVIS-SHADE "See Invis")
if (effectHeader.size() == 3)
effectEntry.icon = Integer.parseInt(effectHeader.get(2));
effect.icon = Integer.parseInt(effectHeader.get(2));
else
effectEntry.icon = 0;
effect.icon = 0;
// Parse source entries
matcher = SOURCE_REGEX.matcher(effectData);
while (matcher.find())
effectEntry.sources.add(matcher.group().trim());
effect.sources.add(matcher.group().trim());
// Parse modifier entries
@ -116,8 +116,8 @@ public class EffectsParser { @@ -116,8 +116,8 @@ public class EffectsParser {
// Iterate effect entries from .wpak config data
while (matcher.find()) {
EffectModifier effectModifier = parseModEntry(matcher.group());
effectEntry.mods.add(effectModifier);
ModifierEntry modifierEntry = parseModEntry(matcher.group());
effect.mods.add(modifierEntry);
}
// Parse Conditions
@ -141,16 +141,16 @@ public class EffectsParser { @@ -141,16 +141,16 @@ public class EffectsParser {
while (iterator.hasNext())
conditionEntry.damageTypes.add(mbEnums.DamageType.valueOf(iterator.next().toUpperCase()));
effectEntry.conditions.add(conditionEntry);
effect.conditions.add(conditionEntry);
}
}
return effectEntry;
return effect;
}
private static EffectModifier parseModEntry(String modData) {
private static ModifierEntry parseModEntry(String modData) {
EffectModifier effectModifier = new EffectModifier();
ModifierEntry modifierEntry = new ModifierEntry();
String[] modEntries = modData.trim().split("\n");
@ -162,40 +162,22 @@ public class EffectsParser { @@ -162,40 +162,22 @@ public class EffectsParser {
while (matcher.find())
modValues.add(matcher.group().trim());
effectModifier.type = mbEnums.ModType.valueOf(modValues.get(0).trim());
modifierEntry.type = mbEnums.ModType.valueOf(modValues.get(0).trim());
switch (effectModifier.type) {
case BladeTrails: // No parm modifiers
case ImmuneToAttack:
case ImmuneToPowers:
case Ambidexterity:
case Silenced:
case IgnorePassiveDefense:
case Stunned:
case PowerCostHealth:
case Charmed:
case Fly:
case CannotMove:
case CannotTrack:
case CannotAttack:
case CannotCast:
case SpireBlock:
case Invisible:
case SeeInvisible:
break;
switch (modifierEntry.type) {
case AnimOverride:
effectModifier.min = Float.parseFloat(modValues.get(1).trim());
effectModifier.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
break;
case Health:
case Mana:
case Stamina:
effectModifier.min = Float.parseFloat(modValues.get(1).trim());
effectModifier.max = Float.parseFloat(modValues.get(2).trim());
effectModifier.scale = Float.parseFloat(modValues.get(3).trim());
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.value = Float.parseFloat(modValues.get(3).trim());
// Parameter 4 is always 0.
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(5).trim());
effectModifier.arg1 = modValues.get(6).trim();
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(5).trim());
modifierEntry.arg1 = modValues.get(6).trim();
break;
case Attr:
case Resistance:
@ -210,12 +192,12 @@ public class EffectsParser { @@ -210,12 +192,12 @@ public class EffectsParser {
case Slay:
case Fade:
case Durability:
effectModifier.min = Float.parseFloat(modValues.get(1).trim());
effectModifier.scale = Float.parseFloat(modValues.get(2).trim());
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
if (modValues.size() > 4)
effectModifier.arg1 = modValues.get(4).trim(); // Some HeathFull entries do not have an argument
modifierEntry.arg1 = modValues.get(4).trim(); // Some HeathFull entries do not have an argument
break;
case MeleeDamageModifier:
case OCV:
@ -236,44 +218,62 @@ public class EffectsParser { @@ -236,44 +218,62 @@ public class EffectsParser {
case Block:
case Parry:
case Dodge:
case WeaponRange:
case ScanRange:
case ScaleHeight:
case ScaleWidth:
case WeaponRange:
effectModifier.min = Float.parseFloat(modValues.get(1).trim());
effectModifier.scale = Float.parseFloat(modValues.get(2).trim());
effectModifier.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.max = Float.parseFloat(modValues.get(2).trim());
modifierEntry.compoundCurveType = mbEnums.CompoundCurveType.valueOf(modValues.get(3).trim());
break;
case ItemName:
case BlockedPowerType:
case ImmuneTo:
case BlackMantle:
effectModifier.arg1 = modValues.get(1).trim();
modifierEntry.arg1 = modValues.get(1).trim();
// Some BlockedPowerType entries have only one argument
if (modValues.size() > 2)
effectModifier.arg2 = modValues.get(2).trim();
modifierEntry.arg2 = modValues.get(2).trim();
break;
case NoMod:
case ConstrainedAmbidexterity:
case ProtectionFrom:
case ExclusiveDamageCap:
case IgnoreDamageCap:
effectModifier.arg1 = modValues.get(1).trim();
modifierEntry.arg1 = modValues.get(1).trim();
break;
case WeaponProc:
effectModifier.min = Float.parseFloat(modValues.get(1).trim());
effectModifier.arg1 = modValues.get(2).trim();
effectModifier.scale = Float.parseFloat(modValues.get(3).trim());
modifierEntry.min = Float.parseFloat(modValues.get(1).trim());
modifierEntry.arg1 = modValues.get(2).trim();
modifierEntry.max = Float.parseFloat(modValues.get(3).trim());
break;
case BladeTrails: // These tags have no parms or are not parsed
case ImmuneToAttack:
case ImmuneToPowers:
case Ambidexterity:
case Silenced:
case IgnorePassiveDefense:
case Stunned:
case PowerCostHealth:
case Charmed:
case Fly:
case CannotMove:
case CannotTrack:
case CannotAttack:
case CannotCast:
case SpireBlock:
case Invisible:
case SeeInvisible:
break;
default:
Logger.error("Unhandled type: " + effectModifier.type);
Logger.error("Unhandled type: " + modifierEntry.type);
break;
}
}
return effectModifier;
return modifierEntry;
}
}

136
src/engine/wpak/PowerActionParser.java

@ -10,8 +10,8 @@ package engine.wpak; @@ -10,8 +10,8 @@ package engine.wpak;
import engine.gameManager.ConfigManager;
import engine.mbEnums;
import engine.wpak.data.EffectDescription;
import engine.wpak.data.PowerActionEntry;
import engine.wpak.data.Effect;
import engine.wpak.data.PowerAction;
import engine.wpak.data.StatTransfer;
import engine.wpak.data.TrackEntry;
import org.pmw.tinylog.Logger;
@ -51,15 +51,15 @@ public class PowerActionParser { @@ -51,15 +51,15 @@ public class PowerActionParser {
while (matcher.find()) {
PowerActionEntry powerActionEntry = parsePowerActionEntry(matcher.group().trim());
PowerAction powerAction = parsePowerActionEntry(matcher.group().trim());
}
}
private static PowerActionEntry parsePowerActionEntry(String powerActionData) {
private static PowerAction parsePowerActionEntry(String powerActionData) {
PowerActionEntry powerActionEntry = new PowerActionEntry();
EffectDescription effectDescription;
PowerAction powerAction = new PowerAction();
Effect effect;
StatTransfer statTransfer;
TrackEntry trackEntry;
@ -81,34 +81,34 @@ public class PowerActionParser { @@ -81,34 +81,34 @@ public class PowerActionParser {
headerData.add(matcher.group().trim());
Iterator<String> headerIterator = headerData.iterator();
powerActionEntry.action_id = headerIterator.next();
powerActionEntry.action_type = headerIterator.next();
powerAction.action_id = headerIterator.next();
powerAction.action_type = headerIterator.next();
switch (powerActionEntry.action_type) {
switch (powerAction.action_type) {
case "RemoveEffect":
effectDescription = new EffectDescription();
effectDescription.effect_id = headerIterator.next();
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
break;
case "CreateMob":
powerActionEntry.petLevel = Integer.parseInt(headerIterator.next());
powerActionEntry.petRace = Integer.parseInt(headerIterator.next());
powerAction.petLevel = Integer.parseInt(headerIterator.next());
powerAction.petRace = Integer.parseInt(headerIterator.next());
break;
case "DamageOverTime":
effectDescription = new EffectDescription();
effectDescription.effect_id = headerIterator.next();
effectDescription.cycleDuration = Integer.parseInt(headerIterator.next());
effectDescription.cycleDelay = Integer.parseInt(headerIterator.next());
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.cycleDuration = Integer.parseInt(headerIterator.next());
effect.cycleDelay = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case "ApplyEffects":
int level = Integer.parseInt(headerIterator.next());
while (headerIterator.hasNext()) {
effectDescription = new EffectDescription();
effectDescription.level = level;
effectDescription.effect_id = headerIterator.next();
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.level = level;
effect.effect_id = headerIterator.next();
powerAction.effects.add(effect);
}
break;
case "Transform":
@ -118,15 +118,15 @@ public class PowerActionParser { @@ -118,15 +118,15 @@ public class PowerActionParser {
case "DirectDamage":
case "SpireDisable":
while (headerIterator.hasNext()) {
effectDescription = new EffectDescription();
effectDescription.effect_id = headerIterator.next();
effect = new Effect();
effect.effect_id = headerIterator.next();
// Some applyEffect entries are naked withot a level
if (headerData.size() > 3)
effectDescription.level = Integer.parseInt(headerIterator.next());
effect.level = Integer.parseInt(headerIterator.next());
powerActionEntry.effects.add(effectDescription);
powerAction.effects.add(effect);
}
break;
case "TransferStat":
@ -139,7 +139,7 @@ public class PowerActionParser { @@ -139,7 +139,7 @@ public class PowerActionParser {
statTransfer.toCurve = mbEnums.CompoundCurveType.valueOf(headerIterator.next());
statTransfer.fromStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.toStatBool = Boolean.parseBoolean(headerIterator.next());
powerActionEntry.statTransfer = statTransfer;
powerAction.statTransfer = statTransfer;
break;
case "TransferStatOT":
statTransfer = new StatTransfer();
@ -153,26 +153,26 @@ public class PowerActionParser { @@ -153,26 +153,26 @@ public class PowerActionParser {
statTransfer.toStatBool = Boolean.parseBoolean(headerIterator.next());
statTransfer.transfer_action = headerIterator.next();
statTransfer.transfer_ticks = Integer.parseInt(headerIterator.next());
powerActionEntry.statTransfer = statTransfer;
powerAction.statTransfer = statTransfer;
break;
case "Charm":
effectDescription = new EffectDescription();
effectDescription.effect_id = headerIterator.next();
effectDescription.level = Integer.parseInt(headerIterator.next());
effectDescription.type = headerIterator.next();
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
effect.type = headerIterator.next();
powerAction.effects.add(effect);
break;
case "Block":
effectDescription = new EffectDescription();
effectDescription.effect_id = headerIterator.next();
effectDescription.level = Integer.parseInt(headerIterator.next());
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.effect_id = headerIterator.next();
effect.level = Integer.parseInt(headerIterator.next());
powerAction.effects.add(effect);
break;
case "Resurrect":
powerActionEntry.levelCap = Integer.parseInt(headerIterator.next());
powerAction.levelCap = Integer.parseInt(headerIterator.next());
break;
case "SetItemFlag":
powerActionEntry.itemFlag = mbEnums.ItemFlags.valueOf(headerIterator.next());
powerAction.itemFlag = mbEnums.ItemFlags.valueOf(headerIterator.next());
break;
case "Track":
trackEntry = new TrackEntry();
@ -182,7 +182,7 @@ public class PowerActionParser { @@ -182,7 +182,7 @@ public class PowerActionParser {
trackEntry.type = headerIterator.next();
trackEntry.min = Integer.parseInt(headerIterator.next());
trackEntry.max = Integer.parseInt(headerIterator.next());
powerActionEntry.trackEntry = trackEntry;
powerAction.trackEntry = trackEntry;
break;
case "Recall": // No arguments for these tags or not parsed
case "Summon":
@ -198,7 +198,7 @@ public class PowerActionParser { @@ -198,7 +198,7 @@ public class PowerActionParser {
case "Steal":
break;
default:
Logger.error("Unhandled type " + powerActionEntry.action_type + " for Pow4erAction: " + powerActionEntry.action_id);
Logger.error("Unhandled type " + powerAction.action_type + " for Pow4erAction: " + powerAction.action_id);
break;
}
@ -215,81 +215,81 @@ public class PowerActionParser { @@ -215,81 +215,81 @@ public class PowerActionParser {
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerActionEntry.bodyparts.add(Integer.parseInt(bodyPart));
powerAction.bodyparts.add(Integer.parseInt(bodyPart));
break;
case "FEMALEBODYPARTS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String bodyPart : arguments)
powerActionEntry.femaleBodyParts.add(Integer.parseInt(bodyPart));
powerAction.femaleBodyParts.add(Integer.parseInt(bodyPart));
break;
case "SCALEFACTOR":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String scaleFactor : arguments)
powerActionEntry.scaleFactor.add(Float.parseFloat(scaleFactor));
powerAction.scaleFactor.add(Float.parseFloat(scaleFactor));
break;
case "ISRESISTABLE":
powerActionEntry.isResistible = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.isResistible = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ISAGGRESSIVE":
powerActionEntry.isAggressive = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.isAggressive = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "BLADETRAILS":
powerActionEntry.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWWEAPONS":
powerActionEntry.shouldShowWeapons = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.shouldShowWeapons = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "SHOULDSHOWARMOR":
powerActionEntry.shouldShowArmor = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.shouldShowArmor = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "APPLYEFFECTBLANK":
powerActionEntry.applyEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.applyEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "WEAROFFEFFECTBLANK":
powerActionEntry.wearOffEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.wearOffEffectBlank = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "ATTACKANIMS":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
for (String animation : arguments)
powerActionEntry.attackAnimations.add(Integer.parseInt(animation));
powerAction.attackAnimations.add(Integer.parseInt(animation));
break;
case "REMOVEALL":
powerActionEntry.removeAll = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.removeAll = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "EFFECTID":
effectDescription = new EffectDescription();
effectDescription.effect_id = lineValues.get(1).trim();
powerActionEntry.effects.add(effectDescription);
effect = new Effect();
effect.effect_id = lineValues.get(1).trim();
powerAction.effects.add(effect);
break;
case "LEVELCAP":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerActionEntry.levelCap = Integer.parseInt(arguments.get(0));
powerAction.levelCap = Integer.parseInt(arguments.get(0));
if (arguments.size() > 1) // Not all level caps have a curve
powerActionEntry.levelCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1));
powerAction.levelCurve = mbEnums.CompoundCurveType.valueOf(arguments.get(1));
break;
case "CLEARAGGRO":
powerActionEntry.clearAggro = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.clearAggro = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "TARGETBECOMESPET":
powerActionEntry.targetBecomesPet = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.targetBecomesPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DESTROYOLDPET":
powerActionEntry.destroyOldPet = Boolean.parseBoolean(lineValues.get(1).trim());
powerAction.destroyOldPet = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "DAMAGETYPE":
powerActionEntry.damageType = mbEnums.DamageType.valueOf(lineValues.get(1).trim().toUpperCase());
powerAction.damageType = mbEnums.DamageType.valueOf(lineValues.get(1).trim().toUpperCase());
break;
case "ROOTFSMID":
powerActionEntry.rootFsmID = mbEnums.MobBehaviourType.valueOf(lineValues.get(1).trim());
powerAction.rootFsmID = mbEnums.MobBehaviourType.valueOf(lineValues.get(1).trim());
break;
case "SPLASHDAMAGE":
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
powerActionEntry.splashDamageMin = Integer.parseInt(arguments.get(0));
powerActionEntry.splashDamageMax = Integer.parseInt(arguments.get(1));
powerAction.splashDamageMin = Integer.parseInt(arguments.get(0));
powerAction.splashDamageMax = Integer.parseInt(arguments.get(1));
break;
case "APPLYEFFECTOTHER":
case "APPLYEFFECTSELF":
@ -297,9 +297,9 @@ public class PowerActionParser { @@ -297,9 +297,9 @@ public class PowerActionParser {
case "WEAROFFEFFECTSELF":
break;
default:
Logger.error("Unhandled variable type:" + key + " for powerAction: " + powerActionEntry.action_id);
Logger.error("Unhandled variable type:" + key + " for powerAction: " + powerAction.action_id);
}
}
return powerActionEntry;
return powerAction;
}
}

14
src/engine/wpak/PowersParser.java

@ -49,14 +49,14 @@ public class PowersParser { @@ -49,14 +49,14 @@ public class PowersParser {
while (matcher.find()) {
PowerEntry powerEntry = parsePowerEntry(matcher.group().trim());
Power power = parsePowerEntry(matcher.group().trim());
}
}
private static PowerEntry parsePowerEntry(String powerData) {
private static Power parsePowerEntry(String powerData) {
PowerEntry powerEntry = new PowerEntry();
Power powerEntry = new Power();
StringBuilder conditionBuilder = new StringBuilder();
StringBuilder powerBuilder = new StringBuilder();
String conditionString;
@ -101,7 +101,7 @@ public class PowersParser { @@ -101,7 +101,7 @@ public class PowersParser {
powerEntry.power_id = iterator.next();
powerEntry.power = iterator.next().replaceAll("\"", "");
PowerData power = new PowerData();
PowerEntry power = new PowerEntry();
power.power_type = mbEnums.PowerType.valueOf(iterator.next());
power.icon = Integer.parseInt(iterator.next());
power.powerBase = iterator.next().replaceAll("\"", "");
@ -112,7 +112,7 @@ public class PowersParser { @@ -112,7 +112,7 @@ public class PowersParser {
// Account for second definition
if (nextValue.equals("SPELL") || nextValue.equals("SKILL")) {
power = new PowerData();
power = new PowerEntry();
power.power_type = mbEnums.PowerType.valueOf(nextValue);
power.icon = Integer.parseInt(iterator.next());
power.powerBase = iterator.next().replaceAll("\"", "");
@ -222,7 +222,7 @@ public class PowersParser { @@ -222,7 +222,7 @@ public class PowersParser {
powerEntry.bladeTrails = Boolean.parseBoolean(lineValues.get(1).trim());
break;
case "EFFECTPREREQ":
EffectDescription effectPreReq = new EffectDescription();
Effect effectPreReq = new Effect();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
effectPreReq.effect_id = arguments.get(9);
effectPreReq.level = Integer.parseInt(arguments.get(1));
@ -268,7 +268,7 @@ public class PowersParser { @@ -268,7 +268,7 @@ public class PowersParser {
powerEntry.casterPulseParticle = Integer.parseInt(lineValues.get(1).trim());
break;
case "TARGETEFFECTPREREQS_ORED":
EffectDescription preReq = new EffectDescription();
Effect preReq = new Effect();
arguments = Arrays.asList(lineValues.get(1).trim().split("\\s+"));
preReq.effect_id = arguments.get(0);
preReq.level = Integer.parseInt(arguments.get(1));

13
src/engine/wpak/data/EffectEntry.java → src/engine/wpak/data/Effect.java

@ -13,16 +13,25 @@ import engine.powers.effectmodifiers.AbstractEffectModifier; @@ -13,16 +13,25 @@ import engine.powers.effectmodifiers.AbstractEffectModifier;
import java.util.ArrayList;
import java.util.HashSet;
public class EffectEntry {
public class Effect {
public String effect_id;
public String effect_name;
public int icon;
public HashSet<String> sources = new HashSet<>();
public ArrayList<EffectModifier> mods = new ArrayList<>();
public ArrayList<ModifierEntry> mods = new ArrayList<>();
public ArrayList<ConditionEntry> conditions = new ArrayList<>();
// Additional variables outside of tags or parsed
// elsewhere from Effects.cfg
public boolean isItemEffect;
public boolean isSpireEffect;
public boolean ignoreNoMod;
public boolean dontSave;
public String type;
public int level;
public String message;
public int cycleDuration;
public int cycleDelay;
}

18
src/engine/wpak/data/EffectDescription.java

@ -1,18 +0,0 @@ @@ -1,18 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
public class EffectDescription {
public String effect_id;
public String type;
public int level;
public String message;
public int cycleDuration;
public int cycleDelay;
}

4
src/engine/wpak/data/EffectModifier.java → src/engine/wpak/data/ModifierEntry.java

@ -10,11 +10,11 @@ package engine.wpak.data; @@ -10,11 +10,11 @@ package engine.wpak.data;
import engine.mbEnums;
public class EffectModifier {
public class ModifierEntry {
public mbEnums.ModType type;
public float min;
public float max;
public float scale;
public float value;
public mbEnums.CompoundCurveType compoundCurveType;
public String arg1; // ItemName "Masterwork" ""
public String arg2; // ItemName "" "of the Defender"

69
src/engine/wpak/data/Power.java

@ -0,0 +1,69 @@ @@ -0,0 +1,69 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
public class Power {
public String power_id;
public String power;
public ArrayList<PowerEntry> powers = new ArrayList<>();
public mbEnums.PowerTargetType target_type;
public int range;
public mbEnums.AreaType areaType;
public int areaRange;
public mbEnums.ExcludeType excludeType;
public mbEnums.CostType costType;
public float cost;
public float difficulty;
public float precision;
public float init_time;
public float release_time;
public float recycle_time;
public int hitRollYN;
public mbEnums.CastingModeType castingMode;
public int initAmin;
public int releaseAnim;
public mbEnums.TargetSelectType targetSelect;
// Additional key/value type power entries
public ArrayList<ActionEntry> actionEntries = new ArrayList<>();
public int maxLevel;
public int hateValue;
public mbEnums.CompoundCurveType hateCurve = mbEnums.CompoundCurveType.DefaultFlat;
public int loopAnimID;
public String grantOverrideVar;
public ArrayList<String> description = new ArrayList<>();
public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
public String category;
public boolean canCastWhileMoving = false;
public boolean bladeTrails = false;
public ArrayList<Effect> effectPreReqs = new ArrayList<>();
public ArrayList<EquipmentPreReq> equipmentPreReq = new ArrayList<>();
public EnumSet<mbEnums.MonsterType> monsterRestricts = EnumSet.noneOf(mbEnums.MonsterType.class);
public EnumSet<mbEnums.MonsterType> monsterPrereqs = EnumSet.noneOf(mbEnums.MonsterType.class);
public boolean shouldCheckPath = false;
public boolean sticky = false;
public int pulseCycle;
public int pulseDuration;
public int maxMobTargets;
public int maxPlayerTargets;
public boolean isAdminPower = false;
public int casterPulseParticle;
public ArrayList<Effect> targetEffectPrereqs = new ArrayList<>();
public boolean canCastWhileFlying = false;
public boolean isProjectile = false;
public HashMap<String, Float> conditions = new HashMap<>();
}

4
src/engine/wpak/data/PowerActionEntry.java → src/engine/wpak/data/PowerAction.java

@ -12,13 +12,13 @@ import engine.mbEnums; @@ -12,13 +12,13 @@ import engine.mbEnums;
import java.util.ArrayList;
public class PowerActionEntry {
public class PowerAction {
// Header values
public String action_id;
public String action_type;
public ArrayList<EffectDescription> effects = new ArrayList<>();
public ArrayList<Effect> effects = new ArrayList<>();
public int petLevel;
public int petRace;
public StatTransfer statTransfer;

17
src/engine/wpak/data/PowerData.java

@ -1,17 +0,0 @@ @@ -1,17 +0,0 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2024
// www.magicbane.com
package engine.wpak.data;
import engine.mbEnums;
public class PowerData {
public mbEnums.PowerType power_type;
public int icon;
public String powerBase;
}

58
src/engine/wpak/data/PowerEntry.java

@ -10,60 +10,8 @@ package engine.wpak.data; @@ -10,60 +10,8 @@ package engine.wpak.data;
import engine.mbEnums;
import java.util.ArrayList;
import java.util.EnumSet;
import java.util.HashMap;
public class PowerEntry {
public String power_id;
public String power;
public ArrayList<PowerData> powers = new ArrayList<>();
public mbEnums.PowerTargetType target_type;
public int range;
public mbEnums.AreaType areaType;
public int areaRange;
public mbEnums.ExcludeType excludeType;
public mbEnums.CostType costType;
public float cost;
public float difficulty;
public float precision;
public float init_time;
public float release_time;
public float recycle_time;
public int hitRollYN;
public mbEnums.CastingModeType castingMode;
public int initAmin;
public int releaseAnim;
public mbEnums.TargetSelectType targetSelect;
// Additional key/value type power entries
public ArrayList<ActionEntry> actionEntries = new ArrayList<>();
public int maxLevel;
public int hateValue;
public mbEnums.CompoundCurveType hateCurve = mbEnums.CompoundCurveType.DefaultFlat;
public int loopAnimID;
public String grantOverrideVar;
public ArrayList<String> description = new ArrayList<>();
public HashMap<String, mbEnums.CompoundCurveType> curves = new HashMap<>();
public String category;
public boolean canCastWhileMoving = false;
public boolean bladeTrails = false;
public ArrayList<EffectDescription> effectPreReqs = new ArrayList<>();
public ArrayList<EquipmentPreReq> equipmentPreReq = new ArrayList<>();
public EnumSet<mbEnums.MonsterType> monsterRestricts = EnumSet.noneOf(mbEnums.MonsterType.class);
public EnumSet<mbEnums.MonsterType> monsterPrereqs = EnumSet.noneOf(mbEnums.MonsterType.class);
public boolean shouldCheckPath = false;
public boolean sticky = false;
public int pulseCycle;
public int pulseDuration;
public int maxMobTargets;
public int maxPlayerTargets;
public boolean isAdminPower = false;
public int casterPulseParticle;
public ArrayList<EffectDescription> targetEffectPrereqs = new ArrayList<>();
public boolean canCastWhileFlying = false;
public boolean isProjectile = false;
public HashMap<String, Float> conditions = new HashMap<>();
public mbEnums.PowerType power_type;
public int icon;
public String powerBase;
}

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