fortitude handled after resists

This commit is contained in:
2024-08-29 19:38:06 -05:00
parent 2370123c72
commit e28ed1b882
+2 -1
View File
@@ -454,7 +454,7 @@ public class Resists {
*/
public float getResistedDamage(AbstractCharacter source, AbstractCharacter target, DamageType type, float damage, int trains) {
//handle fortitudes
damage = handleFortitude(target, type, damage);
//damage = handleFortitude(target, type, damage);
//calculate armor piercing
float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None);
float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap);
@@ -477,6 +477,7 @@ public class Resists {
}
target.cancelOnTakeDamage(type, (damageAfterResists));
}
damageAfterResists = handleFortitude(target, type, damageAfterResists);
return damageAfterResists;
}