diff --git a/src/engine/objects/CharacterItemManager.java b/src/engine/objects/CharacterItemManager.java index 2be29b9e..ecbb20ab 100644 --- a/src/engine/objects/CharacterItemManager.java +++ b/src/engine/objects/CharacterItemManager.java @@ -2282,25 +2282,6 @@ public class CharacterItemManager { Dispatch dispatch = Dispatch.borrow(pc, StackResourcesMsg); DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY); - if(this.bankOpened){ - this.setBankOpen(true); - PlayerCharacter playerCharacter = (PlayerCharacter)this.getOwner(); - AckBankWindowOpenedMsg ackBankWindowOpenedMsg = new AckBankWindowOpenedMsg(playerCharacter, 0L, 0L); - - Dispatch dispatchBank = Dispatch.borrow(playerCharacter, ackBankWindowOpenedMsg); - DispatchMessage.dispatchMsgDispatch(dispatchBank, Enum.DispatchChannel.SECONDARY); - - ReqBankInventoryMsg reqBankInventoryMsg = new ReqBankInventoryMsg(playerCharacter, 0L); - dispatchBank = Dispatch.borrow(playerCharacter, reqBankInventoryMsg); - DispatchMessage.dispatchMsgDispatch(dispatchBank, Enum.DispatchChannel.SECONDARY); - - ShowBankInventoryMsg showBankInventoryMsg = new ShowBankInventoryMsg(playerCharacter, 0L); - dispatchBank = Dispatch.borrow(playerCharacter, showBankInventoryMsg); - DispatchMessage.dispatchMsgDispatch(dispatchBank, Enum.DispatchChannel.SECONDARY); - } - if(this.vaultOpened){ - - } } public void forceToInventory(int slot, Item item, PlayerCharacter pc, boolean initialized) {