zone loading
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@@ -2889,6 +2889,8 @@ public class PlayerCharacter extends AbstractCharacter {
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}
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public synchronized void grantXP(int xp) {
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xp *= Float.parseFloat(ConfigManager.MB_NORMAL_EXP_RATE.getValue());
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// Stop players from getting experience past the cap
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if (this.exp + xp >= Experience.getBaseExperience(MBServerStatics.LEVELCAP))
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xp = Experience.getBaseExperience(MBServerStatics.LEVELCAP) - this.exp + 1;
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