PowerActionEntry parsing work.
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@@ -9,6 +9,7 @@
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package engine.wpak;
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import engine.gameManager.ConfigManager;
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import engine.wpak.data.EffectDescription;
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import engine.wpak.data.PowerActionEntry;
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import java.io.IOException;
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@@ -54,6 +55,8 @@ public class PowerActionParser {
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private static PowerActionEntry parsePowerActionEntry(String powerActionData) {
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PowerActionEntry powerActionEntry = new PowerActionEntry();
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EffectDescription effectDescription;
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// Remove all lines that contain a # and leading/trailing blank lines
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powerActionData = powerActionData.replaceAll("(?m)^(\\s*#.*|\\s*)\r?\n?", "").trim();
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@@ -62,9 +65,9 @@ public class PowerActionParser {
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// Parse effect entry header
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Iterator iterator = Arrays.stream(lineData).iterator();
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Iterator<String> entryIterator = Arrays.stream(lineData).iterator();
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String headerLine = iterator.next().toString();
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String headerLine = entryIterator.next();
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ArrayList<String> headerData = new ArrayList<>();
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Matcher matcher = STRSPLIT_REGEX.matcher(headerLine.trim());
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@@ -72,6 +75,17 @@ public class PowerActionParser {
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while (matcher.find())
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headerData.add(matcher.group().trim());
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Iterator<String> headerIterator = headerData.iterator();
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powerActionEntry.action_id = headerIterator.next();
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powerActionEntry.action_type = headerIterator.next();
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while (headerIterator.hasNext()) {
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effectDescription = new EffectDescription();
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effectDescription.effect_id = headerIterator.next();
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effectDescription.level = Integer.parseInt(headerIterator.next());
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}
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return powerActionEntry;
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}
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}
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