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@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
@@ -455,7 +455,7 @@ public class City extends AbstractWorldObject {
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if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) |
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cities.add(city); //verify nation or guild is same
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} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG)) |
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} else if (city.open && Guild.sameNationExcludeErrant(city.getGuild(), pcG)) |
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cities.add(city); |
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} else if (city.isNpc == 1) { |
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