npc buildings dont accumulate gold
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@@ -1000,7 +1000,10 @@ public class Building extends AbstractWorldObject {
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public final boolean setStrongboxValue(int newValue) {
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public final boolean setStrongboxValue(int newValue) {
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boolean success = true;
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boolean success = true;
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if(this.isOwnerIsNPC()) {
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newValue = 0;
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this.setStrongboxValue(0);
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}
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try {
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try {
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DbManager.BuildingQueries.SET_PROPERTY(this, "currentGold", newValue);
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DbManager.BuildingQueries.SET_PROPERTY(this, "currentGold", newValue);
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this._strongboxValue = newValue;
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this._strongboxValue = newValue;
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