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forge items each cycle

combat-2
MagicBot 9 months ago
parent
commit
ec80146117
  1. 32
      src/engine/gameManager/ForgeManager.java
  2. 2
      src/engine/net/client/handlers/ItemProductionMsgHandler.java

32
src/engine/gameManager/ForgeManager.java

@ -34,7 +34,6 @@ public enum ForgeManager implements Runnable {
while (true) { while (true) {
try { try {
WorkOrder workOrder = workOrders.take(); WorkOrder workOrder = workOrders.take();
// Completed or canceled work orders are not re-enqueued // Completed or canceled work orders are not re-enqueued
@ -42,36 +41,29 @@ public enum ForgeManager implements Runnable {
if (workOrder.runCanceled || workOrder.runCompleted) if (workOrder.runCanceled || workOrder.runCompleted)
continue; continue;
// Create negative ID items to add to collections // Create in memory items to add to collections
forgeItems(workOrder);
for (int i = 0; i < workOrder.slots_used; ++i) {
// Create workOrder items; one for each slot
// assigned to this workOrder.
// if Prefix and suffix are null random roll item
// otherwise roll what was asked for
workOrder.total_produced = workOrder.total_produced + 1;
}
Logger.info("item forged:" + workOrder.workOrderID + " (" + workOrder.total_produced + "/" + workOrder.total_to_produce + ")"); Logger.info("item forged:" + workOrder.workOrderID + " (" + workOrder.total_produced + "/" + workOrder.total_to_produce + ")");
if (workOrder.total_produced >= workOrder.total_to_produce) { if (workOrder.total_produced >= workOrder.total_to_produce) {
Logger.info("workOrder has completed: " + workOrder.workOrderID); Logger.info("workOrder has completed: " + workOrder.workOrderID);
// Persist current items that are cooking
// after removing the negative id item from all collections.
// Add new item to the vendors inventory
workOrder.runCompleted = true; workOrder.runCompleted = true;
workOrder.vendor.workOrders.remove(workOrder); workOrder.vendor.workOrders.remove(workOrder);
continue; continue;
} }
// Persist current items that are cooking
// after removing the negative id item from all collections.
// Add new item to the vendors inventory // enQueue this workOrder again; back into the oven
// until all items for this workOrder are completed.
// Resubmit workOrder
workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration; workOrder.completionTime = System.currentTimeMillis() + workOrder.rollingDuration;
workOrders.add(workOrder); workOrders.add(workOrder);
@ -263,6 +255,7 @@ public enum ForgeManager implements Runnable {
forgedItem.objectUUID = MobLoot.lastNegativeID.getAndDecrement(); forgedItem.objectUUID = MobLoot.lastNegativeID.getAndDecrement();
forgedItem.containerType = mbEnums.ItemContainerType.FORGE; forgedItem.containerType = mbEnums.ItemContainerType.FORGE;
forgedItem.ownerID = workOrder.vendor.getObjectUUID(); forgedItem.ownerID = workOrder.vendor.getObjectUUID();
forgedItem.setDateToUpgrade(workOrder.completionTime);
// Forged items are unidentified until completed // Forged items are unidentified until completed
@ -277,10 +270,11 @@ public enum ForgeManager implements Runnable {
Item forged_item = forgeItem(workOrder); Item forged_item = forgeItem(workOrder);
ForgeManager.oven.put(forged_item, workOrder); ForgeManager.oven.put(forged_item, workOrder);
workOrder.cooking.add(forged_item); workOrder.cooking.add(forged_item);
workOrder.total_produced = workOrder.total_produced + 1; workOrder.total_produced = workOrder.total_produced + 1;
Logger.info("Forged item: " + forged_item.objectUUID + " of template " + forged_item.templateID); Logger.info("Forging item: " + forged_item.objectUUID + " of template " + forged_item.templateID);
} }
} }
} }

2
src/engine/net/client/handlers/ItemProductionMsgHandler.java

@ -9,7 +9,6 @@
package engine.net.client.handlers; package engine.net.client.handlers;
import engine.exception.MsgSendException; import engine.exception.MsgSendException;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
@ -34,6 +33,7 @@ import java.util.HashMap;
* @Summary: Processes application protocol message which modifies * @Summary: Processes application protocol message which modifies
* hireling inventory through rolling, junking or depositing. * hireling inventory through rolling, junking or depositing.
*/ */
public class ItemProductionMsgHandler extends AbstractClientMsgHandler { public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
public ItemProductionMsgHandler() { public ItemProductionMsgHandler() {

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