Setting slot.NONE when moving to inventory
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@@ -874,6 +874,7 @@ public class Item extends AbstractWorldObject {
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this.ownerID = npc.getObjectUUID();
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this.ownerID = npc.getObjectUUID();
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this.ownerType = OwnerType.Npc;
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this.ownerType = OwnerType.Npc;
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this.containerType = Enum.ItemContainerType.INVENTORY;
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this.containerType = Enum.ItemContainerType.INVENTORY;
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this.equipSlot = EquipSlotType.NONE;
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return true;
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return true;
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}
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}
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@@ -891,6 +892,7 @@ public class Item extends AbstractWorldObject {
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this.ownerID = 0;
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this.ownerID = 0;
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this.ownerType = null;
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this.ownerType = null;
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this.containerType = Enum.ItemContainerType.INVENTORY;
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this.containerType = Enum.ItemContainerType.INVENTORY;
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this.equipSlot = EquipSlotType.NONE;
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return true;
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return true;
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}
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}
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@@ -908,6 +910,7 @@ public class Item extends AbstractWorldObject {
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this.ownerID = pc.getObjectUUID();
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this.ownerID = pc.getObjectUUID();
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this.ownerType = OwnerType.PlayerCharacter;
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this.ownerType = OwnerType.PlayerCharacter;
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this.containerType = Enum.ItemContainerType.BANK;
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this.containerType = Enum.ItemContainerType.BANK;
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this.equipSlot = EquipSlotType.NONE;
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return true;
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return true;
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}
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}
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@@ -925,6 +928,7 @@ public class Item extends AbstractWorldObject {
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this.ownerID = npc.getObjectUUID();
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this.ownerID = npc.getObjectUUID();
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this.ownerType = OwnerType.Npc;
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this.ownerType = OwnerType.Npc;
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this.containerType = Enum.ItemContainerType.BANK;
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this.containerType = Enum.ItemContainerType.BANK;
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this.equipSlot = EquipSlotType.NONE;
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return true;
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return true;
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}
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}
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@@ -942,6 +946,7 @@ public class Item extends AbstractWorldObject {
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this.ownerID = a.getObjectUUID();
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this.ownerID = a.getObjectUUID();
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this.ownerType = OwnerType.Account;
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this.ownerType = OwnerType.Account;
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this.containerType = Enum.ItemContainerType.VAULT;
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this.containerType = Enum.ItemContainerType.VAULT;
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this.equipSlot = EquipSlotType.NONE;
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return true;
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return true;
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}
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}
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