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@ -85,6 +85,8 @@ public class StrongholdManager {
@@ -85,6 +85,8 @@ public class StrongholdManager {
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InterestManager.setObjectDirty(guard); |
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guard.StrongholdGuardian = true; |
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guard.stronghold = mine; |
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guard.mobPowers.clear(); |
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guard.mobPowers.put(429399948,20); // find weakness
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} |
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} |
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//create stronghold commander
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@ -102,9 +104,12 @@ public class StrongholdManager {
@@ -102,9 +104,12 @@ public class StrongholdManager {
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commander.spawnTime = 1000000000; |
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commander.BehaviourType = Enum.MobBehaviourType.Aggro; |
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commander.mobPowers.clear(); |
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commander.mobPowers.put(563107033,40); //grounding shot
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commander.mobPowers.put(429032838,40); // gravechill
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commander.mobPowers.put(429413547,40); // grasp of thurin
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commander.mobPowers.put(429032838, 40); // gravechill
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commander.mobPowers.put(429757701,20); // magebolt
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commander.mobPowers.put(429121388,20); // blight
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commander.mobPowers.put(431566891,20); // lightning bolt
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commander.mobPowers.put(428716075,20); // fire bolt
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commander.mobPowers.put(429010987,20); // ice bolt
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commander.StrongholdCommander = true; |
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mine.strongholdMobs.add(commander); |
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LootManager.GenerateStrongholdLoot(commander,true, false); |
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@ -340,9 +345,12 @@ public class StrongholdManager {
@@ -340,9 +345,12 @@ public class StrongholdManager {
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commander.spawnTime = 1000000000; |
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commander.BehaviourType = Enum.MobBehaviourType.Aggro; |
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commander.mobPowers.clear(); |
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commander.mobPowers.put(563107033, 40); //grounding shot
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commander.mobPowers.put(429032838, 40); // gravechill
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commander.mobPowers.put(429413547, 40); // grasp of thurin
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commander.mobPowers.put(429757701,40); // magebolt
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commander.mobPowers.put(429121388,40); // blight
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commander.mobPowers.put(431566891,40); // lightning bolt
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commander.mobPowers.put(428716075,40); // fire bolt
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commander.mobPowers.put(429010987,40); // ice bolt
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mine.strongholdMobs.add(commander); |
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LootManager.GenerateStrongholdLoot(commander, true, true); |
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commander.healthMax = 250000; |
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