From edbce067b833d538a0aa379d62f7ca6d07be7259 Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Tue, 9 Jul 2024 19:48:02 -0500 Subject: [PATCH] epic encounter after clearing a stronghold --- src/engine/gameManager/StrongholdManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/gameManager/StrongholdManager.java b/src/engine/gameManager/StrongholdManager.java index 0d956d7d..021ce24d 100644 --- a/src/engine/gameManager/StrongholdManager.java +++ b/src/engine/gameManager/StrongholdManager.java @@ -280,7 +280,7 @@ public class StrongholdManager { commander.setLoc(loc); commander.equipmentSetID = getStrongholdMobEquipSetID(commander.getMobBaseID()); commander.runAfterLoad(); - commander.setLevel((short) 75); + commander.setLevel((short) 85); commander.setResists(new Resists("Elite")); commander.spawnTime = 1000000000; commander.BehaviourType = Enum.MobBehaviourType.Aggro;