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@ -199,117 +199,118 @@ public class City extends AbstractWorldObject {
@@ -199,117 +199,118 @@ public class City extends AbstractWorldObject {
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} |
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public static void serializeForClientMsg(City city, ByteBufferWriter writer) { |
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AbstractCharacter guildRuler; |
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Guild rulingGuild; |
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Guild rulingNation; |
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java.time.LocalDateTime dateTime1900; |
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// Cities aren't a city without a TOL. Time to early exit.
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// No need to spam the log here as non-existant TOL's are indicated
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// during bootstrap routines.
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try { |
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AbstractCharacter guildRuler; |
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Guild rulingGuild; |
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Guild rulingNation; |
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java.time.LocalDateTime dateTime1900; |
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if (city.getTOL() == null) { |
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// Cities aren't a city without a TOL. Time to early exit.
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// No need to spam the log here as non-existant TOL's are indicated
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// during bootstrap routines.
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Logger.error("NULL TOL FOR " + city.cityName); |
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} |
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if (city.getTOL() == null) { |
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Logger.error("NULL TOL FOR " + city.cityName); |
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} |
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// Assign city owner
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if (city.getTOL() != null) |
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guildRuler = city.getTOL().getOwner(); |
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else |
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guildRuler = null; |
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// Assign city owner
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// If is an errant tree, use errant guild for serialization.
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// otherwise we serialize the soverign guild
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if (city.getTOL() != null) |
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guildRuler = city.getTOL().getOwner(); |
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else |
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guildRuler = null; |
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if (guildRuler == null) |
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rulingGuild = Guild.getErrantGuild(); |
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else |
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rulingGuild = guildRuler.getGuild(); |
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// If is an errant tree, use errant guild for serialization.
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// otherwise we serialize the soverign guild
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rulingNation = rulingGuild.getNation(); |
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if (guildRuler == null) |
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rulingGuild = Guild.getErrantGuild(); |
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else |
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rulingGuild = guildRuler.getGuild(); |
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// Begin Serialzing soverign guild data
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writer.putInt(city.getObjectType().ordinal()); |
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writer.putInt(city.getObjectUUID()); |
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writer.putString(city.cityName); |
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writer.putInt(rulingGuild.getObjectType().ordinal()); |
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writer.putInt(rulingGuild.getObjectUUID()); |
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rulingNation = rulingGuild.getNation(); |
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writer.putString(rulingGuild.getName()); |
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writer.putString(city.motto); |
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writer.putString(rulingGuild.getLeadershipType()); |
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// Begin Serialzing soverign guild data
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writer.putInt(city.getObjectType().ordinal()); |
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writer.putInt(city.getObjectUUID()); |
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writer.putString(city.cityName); |
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writer.putInt(rulingGuild.getObjectType().ordinal()); |
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writer.putInt(rulingGuild.getObjectUUID()); |
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// Serialize guild ruler's name
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// If tree is abandoned blank out the name
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// to allow them a rename.
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writer.putString(rulingGuild.getName()); |
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writer.putString(city.motto); |
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writer.putString(rulingGuild.getLeadershipType()); |
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if (guildRuler == null) |
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writer.putString(""); |
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else |
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writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName()); |
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// Serialize guild ruler's name
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// If tree is abandoned blank out the name
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// to allow them a rename.
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writer.putInt(rulingGuild.getCharter()); |
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writer.putInt(0); // always 00000000
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if (guildRuler == null) |
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writer.putString(""); |
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else |
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writer.putString(guildRuler.getFirstName() + ' ' + guildRuler.getLastName()); |
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writer.put(city.isSafeHold); |
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writer.putInt(rulingGuild.getCharter()); |
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writer.putInt(0); // always 00000000
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writer.put((byte) 1); |
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writer.put((byte) 1); // *** Refactor: What are these flags?
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writer.put((byte) 1); |
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writer.put((byte) 1); |
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writer.put((byte) 1); |
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writer.put(city.isSafeHold); |
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GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer); |
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GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer); |
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writer.put((byte) 1); |
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writer.put((byte) 1); // *** Refactor: What are these flags?
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writer.put((byte) 1); |
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writer.put((byte) 1); |
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writer.put((byte) 1); |
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writer.putInt(0);// TODO Implement description text
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GuildTag._serializeForDisplay(rulingGuild.getGuildTag(), writer); |
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GuildTag._serializeForDisplay(rulingNation.getGuildTag(), writer); |
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writer.put((byte) 1); |
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writer.putInt(0);// TODO Implement description text
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if (city.isCapital > 0) |
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writer.put((byte) 1); |
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else |
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writer.put((byte) 0); |
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writer.put((byte) 1); |
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if (city.isCapital > 0) |
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writer.put((byte) 1); |
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else |
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writer.put((byte) 0); |
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// Begin serializing nation guild info
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writer.put((byte) 1); |
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if (rulingNation.isEmptyGuild()) { |
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writer.putInt(rulingGuild.getObjectType().ordinal()); |
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writer.putInt(rulingGuild.getObjectUUID()); |
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} else { |
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writer.putInt(rulingNation.getObjectType().ordinal()); |
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writer.putInt(rulingNation.getObjectUUID()); |
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} |
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// Begin serializing nation guild info
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if (rulingNation.isEmptyGuild()) { |
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writer.putInt(rulingGuild.getObjectType().ordinal()); |
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writer.putInt(rulingGuild.getObjectUUID()); |
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} else { |
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writer.putInt(rulingNation.getObjectType().ordinal()); |
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writer.putInt(rulingNation.getObjectUUID()); |
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} |
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// Serialize nation name
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if (rulingNation.isEmptyGuild()) |
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writer.putString("None"); |
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else |
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writer.putString(rulingNation.getName()); |
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// Serialize nation name
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writer.putInt(city.getTOL().getRank()); |
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if (rulingNation.isEmptyGuild()) |
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writer.putString("None"); |
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else |
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writer.putString(rulingNation.getName()); |
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if (city.isNoobIsle > 0) |
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writer.putInt(1); |
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else |
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writer.putInt(0xFFFFFFFF); |
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writer.putInt(city.getTOL().getRank()); |
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writer.putInt(city.population); |
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if (city.isNoobIsle > 0) |
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writer.putInt(1); |
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else |
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writer.putInt(0xFFFFFFFF); |
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if (rulingNation.isEmptyGuild()) |
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writer.putString(" "); |
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else |
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writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName()); |
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writer.putInt(city.population); |
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if (rulingNation.isEmptyGuild()) |
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writer.putString(" "); |
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else |
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writer.putString(Guild.GetGL(rulingNation).getFirstName() + ' ' + Guild.GetGL(rulingNation).getLastName()); |
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writer.putLocalDateTime(city.established); |
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writer.putLocalDateTime(city.established); |
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// writer.put((byte) city.established.getDayOfMonth());
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// writer.put((byte) city.established.minusMonths(1).getMonth().getValue());
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@ -318,16 +319,19 @@ public class City extends AbstractWorldObject {
@@ -318,16 +319,19 @@ public class City extends AbstractWorldObject {
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// writer.put((byte) minutes);
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// writer.put((byte) seconds);
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writer.putFloat(city.location.x); |
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writer.putFloat(city.location.y); |
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writer.putFloat(city.location.z); |
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writer.putInt(ZergManager.getBaneCap(city.getGuild())); |
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writer.put((byte) 1); |
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writer.put((byte) 0); |
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writer.putInt(0x64); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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writer.putFloat(city.location.x); |
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writer.putFloat(city.location.y); |
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writer.putFloat(city.location.z); |
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writer.putInt(ZergManager.getBaneCap(city.getGuild())); |
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writer.put((byte) 1); |
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writer.put((byte) 0); |
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writer.putInt(0x64); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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writer.put((byte) 0); |
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}catch(Exception e){ |
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Logger.error(city.getObjectUUID() + " failed ot serialize because: " + e.getMessage()); |
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} |
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} |
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public static Vector3fImmutable getBindLoc(int cityID) { |
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