Refactor baked in stats

This commit is contained in:
2024-03-11 11:33:53 -04:00
parent b0f8c758e5
commit efab8eefba
-6
View File
@@ -44,7 +44,6 @@ public class ItemBase {
private final String mastery;
private final engine.Enum.SourceType damageType;
private boolean isConsumable;
private final HashMap<Integer, Integer> usedStats = new HashMap<>();
private final boolean isStrBased;
private ArrayList<Integer> animations = new ArrayList<>();
private ArrayList<Integer> offHandAnimations = new ArrayList<>();
@@ -163,11 +162,6 @@ public class ItemBase {
return ID > 7000099 && ID < 7000281;
}
//returns power tokens granted when using item, such as scrolls and potions
public HashMap<Integer, Integer> getUsedStats() {
return this.usedStats;
}
public final void initializeHashes() {
itemHashIDMap.put(this.hashID, uuid);